Real-Time Dynamic Wrinkles

  • Authors:
  • Caroline Larboulette;Marie-Paule Cani

  • Affiliations:
  • GRAVIR & SIAMES-IRISA;GRAVIR

  • Venue:
  • CGI '04 Proceedings of the Computer Graphics International
  • Year:
  • 2004

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Abstract

This paper proposes a new method for designing dynamicwrinkles that appear and disappear according to theunderlying deformation of tissues. The user positions andorients wrinkling tools on a mesh. During animation, geometricwrinkles are generated in real-time in the regionscovered by the tools, mimicking resistance to compressionof tissues. The wrinkling feature can be added to any existinganimation. When the local resolution of the mesh is notsufficient, our tool refines it according to the wrinkleýs finestfeature. As our results show, the technique can be appliedto a variety of situations such as facial expression wrinkles,joint wrinkles or garment wrinkles.