Immersive Well-Path Editing: Investigating the Added Value of Immersion

  • Authors:
  • Kenny Gruchalla

  • Affiliations:
  • University of Colorado at Boulder

  • Venue:
  • VR '04 Proceedings of the IEEE Virtual Reality 2004
  • Year:
  • 2004

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Abstract

The benefits of immersive visualization are primarilyanecdotal; there have been few controlled user studiesthat have attempted to quantify the added value of immersion for problems requiring the manipulation of virtual objects. This research quantifies the added value of immersion for a real-world industrial problem: oil well-pathplanning. An experiment was designed to compare humanperformance between an immersive virtual environment(IVE) and a desktop workstation. This work presents theresults of sixteen participants who planned the paths offour oil wells. Each participant planned two well-pathson a desktop workstation with a stereoscopic display andtwo well-paths in a CAVE驴-like IVE. Fifteen of the participants completed well-path editing tasks faster in the IVE than in the desktop environment. The increased speedwas complimented by a statistically significant increasein correct solutions in the IVE. The results suggest that an IVE allows for faster and more accurate problem solving in a complex three-dimensional domain.