Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making Space for Voice: Technologies to Support Children’s Fantasy and Storytelling
Personal and Ubiquitous Computing
The Myth of the Paperless Office
The Myth of the Paperless Office
Enhancing deliberation through computer supported argument visualization
Visualizing argumentation
Visualizing internetworked argumentation
Visualizing argumentation
Proceedings of the 2003 conference on Interaction design and children
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
A review of research methods in children's technology design
Proceedings of the 2005 conference on Interaction design and children
Reading in the wild: sociable literacy in practice
Proceedings of the 2006 conference on Interaction design and children
CARSS: A Framework for Learner-Centred Design with Children
International Journal of Artificial Intelligence in Education
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Exploring children's investigation of data outliers
Proceedings of the 8th International Conference on Interaction Design and Children
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Paper-based multimedia interaction as learning tool for disabled children
Proceedings of the 9th International Conference on Interaction Design and Children
Technologies and social learning in an urban after-school center
CHI '11 Extended Abstracts on Human Factors in Computing Systems
The design of t-vote: a tangible tabletop application supporting children's decision making
Proceedings of the 10th International Conference on Interaction Design and Children
Computer Supported Cooperative Work
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We describe Webkit, an application which uses a large-screen graphical user interface and a tangible user interface to teach children important rhetorical skills. We discuss our evaluation of this application and possible future directions for computer-supported rhetorical applications.