Using the environment as an interactive interface to motivate positive behavior change in a subway station

  • Authors:
  • Anijo Punnen Mathew

  • Affiliations:
  • Mississippi State University, MS

  • Venue:
  • CHI '05 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2005

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Abstract

This paper examines the use of incremental persuasion techniques to motivate behavior change using the environment. It also describes three design schemes to motivate positive behavior change through the modification of architectural elements and integration of interactive interfaces into the environment of a subway station.