Affective computing
Wired for Speech: How Voice Activates and Advances the Human-Computer Relationship
Wired for Speech: How Voice Activates and Advances the Human-Computer Relationship
Automatic recognition of affective cues in the speech of car drivers to allow appropriate responses
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Experiments with a robotic computer: body, affect and cognition interactions
Proceedings of the ACM/IEEE international conference on Human-robot interaction
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
On the Necessity and Feasibility of Detecting a Driver's Emotional State While Driving
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Stoop to Conquer: Posture and Affect Interact to Influence Computer Users' Persistence
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Using Paralinguistic Cues in Speech to Recognise Emotions in Older Car Drivers
Affect and Emotion in Human-Computer Interaction
The language of emotion in short blog texts
Proceedings of the 2008 ACM conference on Computer supported cooperative work
WI-IAT '08 Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology - Volume 03
Heart on the road: HRV analysis for monitoring a driver's affective state
Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications
A multi-modal architecture for intelligent decision making in cars
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
Emotion on the road: necessity, acceptance, and feasibility of affective computing in the car
Advances in Human-Computer Interaction - Special issue on emotion-aware natural interaction
Modeling of operators' emotion and task performance in a virtual driving environment
International Journal of Human-Computer Studies
The comparison of different sensory outputs on the driving overtake alarm system
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: context diversity - Volume Part III
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Emotive expression through the movement of interactive robotic vehicles
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
Heterogeneous driver behavior state recognition using speech signal
ICOSSSE'11 Proceedings of the 10th WSEAS international conference on System science and simulation in engineering
International Journal of Speech Technology
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Predicting information technology usage in the car: towards a car technology acceptance model
Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
International Journal of Human-Computer Studies
Experiential perspectives on road congestions
CHI '13 Extended Abstracts on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Empathy: interactions with emotive robotic drawers
Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction
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This study examines whether characteristics of a car voice can affect driver performance and affect. In a 2 (driver emotion: happy or upset) x 2 (car voice emotion: energetic vs. subdued) experimental study, participants (N=40) had emotion induced through watching one of two sets of 5-minute video clips. Participants then spent 20 minutes in a driving simulator where a voice in the car spoke 36 questions (e.g., "How do you think that the car is performing?") and comments ("My favorite part of this drive is the lighthouse.") in either an energetic or subdued voice. Participants were invited to interact with the car voice. When user emotion matched car voice emotion (happy/energetic and upset/subdued), drivers had fewer accidents, attended more to the road (actual and perceived), and spoke more to the car. Implications for car design and voice user interface design are discussed.