SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Animation of fracture by physical modeling
The Visual Computer: International Journal of Computer Graphics
Computational geometry in C
A cellular texture basis function
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A visual model for blast waves and fracture
Proceedings of the 1999 conference on Graphics interface '99
Proceedings of the 1999 conference on Graphics interface '99
Modeling inelastic deformation: viscolelasticity, plasticity, fracture
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
GI '04 Proceedings of the 2004 Graphics Interface Conference
ACM SIGGRAPH 2004 Papers
Modeling fracture formation on growing surfaces
Modeling fracture formation on growing surfaces
Fracture generation on polygonal meshes using Voronoi polygons
ACM SIGGRAPH 2002 conference abstracts and applications
Generating surface crack patterns
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive procedural street modeling
ACM SIGGRAPH 2008 papers
Generating surface crack patterns
Graphical Models
Astroboy: breaking complex geometries with Voronoi diagram
ACM SIGGRAPH ASIA 2009 Posters
Practical simulation of hierarchical brittle fracture
Computer Animation and Virtual Worlds
Example-Based Fractured Appearance
Computer Graphics Forum
Stipple placement using distance in a weighted graph
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Analyzing fracture patterns in theran wall paintings
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Real time dynamic fracture with volumetric approximate convex decompositions
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
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We present an image filter that transforms an input line drawing into an image of a fractured surface, where the cracks echo the input drawing. The basis of our algorithm is the Voronoi diagram of a weighted graph, where the distance between nodes is path cost in the graph. Modifying the edge costs gives us control over the placement of region boundaries; we interpret region boundaries as cracks. The rendering of our crack maps into final images is accomplished either by image analogies or by modulation of an uncracked texture.