Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Scalable alignment of large-format multi-projector displays using camera homography trees
Proceedings of the conference on Visualization '02
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
A fast focus measure for video display inspection
Machine Vision and Applications
A stereo display prototype with multiple focal distances
ACM SIGGRAPH 2004 Papers
Synthetic aperture confocal imaging
ACM SIGGRAPH 2004 Papers
Projected Augmentation - Augmented Reality using Rotatable Video Projectors
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Embedding Imperceptible Patterns into Projected Images for Simultaneous Acquisition and Display
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Camera-Based Calibration Techniques for Seamless Multiprojector Displays
IEEE Transactions on Visualization and Computer Graphics
Computer graphics optique optical superposition of projected computer graphics
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Exploring user experience in "blended reality": moving interactions out of the screen
CHI '06 Extended Abstracts on Human Factors in Computing Systems
An approach to remote direct pointing using gray-code
Proceedings of the working conference on Advanced visual interfaces
Multifocal Projection: A Multiprojector Technique for Increasing Focal Depth
IEEE Transactions on Visualization and Computer Graphics
Projection defocus analysis for scene capture and image display
ACM SIGGRAPH 2006 Papers
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Real-Time Adaptive Radiometric Compensation
IEEE Transactions on Visualization and Computer Graphics
Multi projector displays using a 3D compositing window manager
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
The visual computing of projector-camera systems
ACM SIGGRAPH 2008 classes
Mutual occlusions on table-top displays in mixed reality applications
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
A camera-based pointer with visual feedback
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
Color gamut extension by projector-camera system
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
Display-camera calibration using eye reflections and geometry constraints
Computer Vision and Image Understanding
Display-adaptive window management for irregular surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Surface-Independent direct-projected augmented reality
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Short paper: view dependent rendering to simple parametric display surfaces
EGVE - JVRC'11 Proceedings of the 17th Eurographics conference on Virtual Environments & Third Joint Virtual Reality
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We show how view-dependent image-based and geometric warping, radiometric compensation, and multi-focal projection enable a view-dependent stereoscopic visualization on ordinary (geometrically complex, colored and textured) surfaces within everyday environments. Special display configurations for immersive or semi-immersive AR/VR applications that require permanent and artificial projection canvases might become unnecessary. We demonstrate several ad-hoc visualization examples in a real architectural and museum application context.