Eye tracking in advanced interface design
Virtual environments and advanced interface design
Manual and gaze input cascaded (MAGIC) pointing
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Relational agents: a model and implementation of building user trust
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Recognition of Affective Communicative Intent in Robot-Directed Speech
Autonomous Robots
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
A Basic Hand Gesture Control System for PC Applications
AIPR '01 Proceedings of the 30th on Applied Imagery Pattern Recognition Workshop
Fast Stereo-Based Head Tracking for Interactive Environments
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Head Gestures for Computer Control
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Where to look: a study of human-robot engagement
Proceedings of the 9th international conference on Intelligent user interfaces
A perceptual user interface for recognizing head gesture acknowledgements
Proceedings of the 2001 workshop on Perceptive user interfaces
A real-time head nod and shake detector
Proceedings of the 2001 workshop on Perceptive user interfaces
Towards a model of face-to-face grounding
ACL '03 Proceedings of the 41st Annual Meeting on Association for Computational Linguistics - Volume 1
Contextual recognition of head gestures
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Adaptive view-based appearance models
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Intelligent Assistive Exoskeleton with Vision Based Interface
ICOST '08 Proceedings of the 6th international conference on Smart Homes and Health Telematics
Head tilting for interaction in mobile contexts
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Conditional sequence model for context-based recognition of gaze aversion
MLMI'07 Proceedings of the 4th international conference on Machine learning for multimodal interaction
Human gesture recognition using 3.5-dimensional trajectory features for hands-free user interface
Proceedings of the first ACM international workshop on Analysis and retrieval of tracked events and motion in imagery streams
Information Processing and Management: an International Journal
Using the user's point of view for interaction on mobile devices
23rd French Speaking Conference on Human-Computer Interaction
Human gesture recognition system for TV viewing using time-of-flight camera
Multimedia Tools and Applications
High-precision pointing on large wall displays using small handheld devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
Acknowledging an interruption with a nod of the head is a natural and intuitive communication gesture which can be performed without significantly disturbing a primary interface activity. In this paper we describe vision-based head gesture recognition techniques and their use for common user interface commands. We explore two prototype perceptual interface components which use detected head gestures for dialog box confirmation and document browsing, respectively. Tracking is performed using stereo-based alignment, and recognition proceeds using a trained discriminative classifier. An additional context learning component is described, which exploits interface context to obtain robust performance. User studies with prototype recognition components indicate quantitative and qualitative benefits of gesture-based confirmation over conventional alternatives.