Designing in virtual reality: implementing perception-action coupling with affordances
VRST '94 Proceedings of the conference on Virtual reality software and technology
Navigational blocks: navigating information space with tangible media
Proceedings of the 7th international conference on Intelligent user interfaces
When are Personal Technologies for Children?
Personal and Ubiquitous Computing
3D story cube: an interactive tangible user interface for storytelling with 3D graphics and audio
Personal and Ubiquitous Computing
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
AudioCubes: a distributed cube tangible interface based on interaction range for sound design
Proceedings of the 2nd international conference on Tangible and embedded interaction
Physical shortcuts for media remote controls
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
Proceedings of the 7th ACM conference on Designing interactive systems
More Than Just a Game: Accessibility in Computer Games
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
Projected interfaces: enabling serendipitous interaction with smart tangible objects
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Tangibles in the balance: a discovery learning task with physical or graphical materials
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Learning cooperation in a tangible moyangsung
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Querying and navigating a database of images with the magical objects of the wizard Zurlino
Proceedings of the 9th International Conference on Interaction Design and Children
XPlaces: An Open Framework to Support the Digital Living at Home
GREENCOM-CPSCOM '10 Proceedings of the 2010 IEEE/ACM Int'l Conference on Green Computing and Communications & Int'l Conference on Cyber, Physical and Social Computing
Tangible user interfaces for learning
International Journal of Technology Enhanced Learning
Display blocks: a set of cubic displays for tangible, multi-perspective data exploration
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
NFC-based pervasive learning service for children
Proceedings of the 14th International Conference on Computer Systems and Technologies
Who's there?: experience-driven design of urban interaction using a tangible user interface
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Personal and Ubiquitous Computing
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In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learning platform that supports test based quizzes where questions and answers can be text or image based. Exploiting the physical affordances of the cube and augmenting it with embedded sensors and LCD displays placed on each face, we present different learning appliances as playful learning interfaces for children. Based on the initial observations of the experience with children, we argue that breaking conventions about how a computer has to look like, and providing children with a playful interface is a promising approach to embed and integrate technology into children’s everyday context and activities.