Wireless Coyote: a computer-supported field trip
Communications of the ACM - Special issue on technology in K–12 education
Cyberguide: a mobile context-aware tour guide
Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
M-Studio: an authoring application for context-aware multimedia
Proceedings of the tenth ACM international conference on Multimedia
iStuff: a physical user interface toolkit for ubiquitous computing environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for serendipity: supporting end-user configuration of ubiquitous computing environments
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Urban Tapestries: Wireless networking, public authoring and social knowledge
Personal and Ubiquitous Computing
Computational support to record and re-experience visits
Personal and Ubiquitous Computing
Topiary: a tool for prototyping location-enhanced applications
Proceedings of the 17th annual ACM symposium on User interface software and technology
Ubi-learning integrates indoor and outdoor experiences
Communications of the ACM - Interaction design and children
Kolo and Nebesko: A Distributed Media Control Framework for the Arts
DFMA '05 Proceedings of the First International Conference on Distributed Frameworks for Multimedia Applications
A Reusable, Extensible Infrastructure for Augmented Field Trips
PERCOMW '06 Proceedings of the 4th annual IEEE international conference on Pervasive Computing and Communications Workshops
The literacy fieldtrip: using UbiComp to support children's creative writing
Proceedings of the 2006 conference on Interaction design and children
Unfolding understandings: co-designing UbiComp In Situ, over time
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Mobile urban drama for multimedia-based out-of-school learning
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Can we talk about spatial hypertext
Proceedings of the 22nd ACM conference on Hypertext and hypermedia
Pushing personhood into place: Situating media in rural knowledge in Africa
International Journal of Human-Computer Studies
Proceedings of the International Conference on the Foundations of Digital Games
CASTOR: learning to create context-sensitive and emotionally engaging narrations in-situ
Proceedings of the 11th International Conference on Interaction Design and Children
A software infrastructure for managing the lifecycle of context-aware stories
Proceedings of the 12th International Conference on Interaction Design and Children
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In this paper we describe an investigation into the requirements for and the use of in-situ authoring in the creation of location based pervasive and UbiComp experiences. We will focus on the co-design process with users that resulted in a novel visitor experience to a historic country estate. This has informed the design of new, in-situ, authoring tools supplemented with tools for retrospective revisiting and reorganization of content. An initial trial of these new tools will be discussed and conclusions drawn as to the appropriateness of such tools. Further enhancements as part of future trials will also be described.