Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Animating images with drawings
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Video Rewrite: driving visual speech with audio
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Dynamic texture: physically based 2D animation
ACM SIGGRAPH 99 Conference abstracts and applications
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Controlled animation of video sprites
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Hierarchical Model-Based Motion Estimation
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Keyframe control of smoke simulations
ACM SIGGRAPH 2003 Papers
Video Input Driven Animation (VIDA)
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Modeling Textured Motion: Particle, Wave and Sketch
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Image Spaces and Video Trajectories: Using Isomap to Explore Video Sequences
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Flow-based video synthesis and editing
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
Animating pictures with stochastic motion textures
ACM SIGGRAPH 2005 Papers
Algorithms in c, part 5: graph algorithms, third edition
Algorithms in c, part 5: graph algorithms, third edition
Animating animal motion from still
ACM SIGGRAPH Asia 2008 papers
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Current techniques for generating animated scenes involve either videos (whose resolution is limited) or a single image (which requires a significant amount of user interaction). In this paper, we describe a system that allows the user to quickly and easily produce a compelling-looking animation from a small collection of high resolution stills. Our system has two unique features. First, it applies an automatic partial temporal order recovery algorithm to the stills in order to approximate the original scene dynamics. The output sequence is subsequently extracted using a second-order Markov Chain model. Second, a region with large motion variation can be automatically decomposed into semiautonomous regions such that their temporal orderings are softly constrained. This is to ensure motion smoothness throughout the original region. The final animation is obtained by frame interpolation and feathering. Our system also provides a simple-to-use interface to help the user to fine-tune the motion of the animated scene. Using our system, an animated scene can be generated in minutes. We show results for a variety of scenes.