Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using direct manipulation to build algorithm animations by demonstration
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Animating algorithms with XTANGO
ACM SIGACT News
Interactive sketching for the early stages of user interface design
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambiguous intentions: a paper-like interface for creative design
Proceedings of the 9th annual ACM symposium on User interface software and technology
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Pen-based interaction techniques for organizing material on an electronic whiteboard
Proceedings of the 10th annual ACM symposium on User interface software and technology
Proceedings of the 11th annual ACM symposium on User interface software and technology
Developing Web-based curricula using Java physlets
Computers in Physics
Ambiguity and constraint in mathematical expression recognition
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Flatland: new dimensions in office whiteboards
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
DENIM: finding a tighter fit between tools and practice for Web site design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Integrating interactive computer-based learning experiences into established curricula: a case study
Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education
A component repository for learning objects: a progress report
Proceedings of the 1st ACM/IEEE-CS joint conference on Digital libraries
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
Squeak: Object-Oriented Design with Multimedia Applications
Squeak: Object-Oriented Design with Multimedia Applications
Recognizing Mathematical Expressions Using Tree Transformation
IEEE Transactions on Pattern Analysis and Machine Intelligence
A system for algorithm animation
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A Technique of Mathematical Expression Structure Analysis for the Handwriting Input System
ICDAR '99 Proceedings of the Fifth International Conference on Document Analysis and Recognition
A sketching interface for articulated figure animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
The Coach''s Playbook
PenCalc: A Novel Application of On-Line Mathematical Expression Recognition Technology
ICDAR '01 Proceedings of the Sixth International Conference on Document Analysis and Recognition
Thinglab--a constraint-oriented simulation laboratory.
Thinglab--a constraint-oriented simulation laboratory.
A seamless integration of algorithm animation into a visual programming language
AVI '96 Proceedings of the workshop on Advanced visual interfaces
Algorithm animation over the World Wide Web
AVI '96 Proceedings of the workshop on Advanced visual interfaces
Perceptually-supported image editing of text and graphics
Proceedings of the 16th annual ACM symposium on User interface software and technology
Stylus input and editing without prior selection of mode
Proceedings of the 16th annual ACM symposium on User interface software and technology
Elastic Structural Matching for On-Line Handwritten Alphanumeric Character Recognition
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 2 - Volume 2
MathPad2: a system for the creation and exploration of mathematical sketches
ACM SIGGRAPH 2004 Papers
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mathematical sketching: a new approach to creating and exploring dynamic illustrations
Mathematical sketching: a new approach to creating and exploring dynamic illustrations
Dial: A Diagrammatic Animation Language
IEEE Computer Graphics and Applications
Recognition of online handwritten mathematical expressions
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
ACM SIGGRAPH 2007 courses
Computers and Graphics
Newton's Pen: A pen-based tutoring system for statics
Computers and Graphics
Friend or foe?: examining CAS use in mathematics research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A usability evaluation of AlgoSketch: a pen-based application for mathematics
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
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MathPad2 is a pen-based application prototype for creating mathematical sketches. Using a modeless gestural interface, it lets users make dynamic illustrations by associating handwritten mathematics with free-form drawings and provides a set of tools for graphing and evaluating mathematical expressions and solving equations. In this paper, we present the results of an initial evaluation of the MathPad2 prototype, examining the user interface's intuitiveness and the application's perceived usefulness. Our evaluations are based on both performance and questionnaire results including first attempt gesture performance, interface recall tests, and surveys of user interface satisfaction and perceived usefulness. The results of our evaluation suggest that, although some test subjects had difficulty with our mathematical expression recognizer, they found the interface, in general, intuitive and easy to remember. More importantly, these results suggest the prototype has the potential to assist beginning physics and mathematics students in problem solving and understanding scientific concepts.