The reactive simulatability (RSIM) framework for asynchronous systems

  • Authors:
  • Michael Backes;Birgit Pfitzmann;Michael Waidner

  • Affiliations:
  • Saarland University, Saarbrücken, Germany;IBM Zurich Research Laboratory, Rüschlikon, Switzerland;IBM Zurich Research Laboratory, Rüschlikon, Switzerland

  • Venue:
  • Information and Computation
  • Year:
  • 2007

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Abstract

We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that preserves security in a general cryptographic sense. Reactive means that the system can interact with its users multiple times, e.g., in many concurrent protocol runs or a multi-round game. In terms of distributed systems, reactive simulatability is a type of refinement that preserves particularly strong properties, in particular confidentiality. A core feature of reactive simulatability is composability, i.e., the real system can be plugged in instead of the ideal system within arbitrary larger systems; this is shown in follow-up papers, and so is the preservation of many classes of individual security properties from the ideal to the real systems. A large part of this paper defines a suitable system model. It is based on probabilistic IO automata (PIOA) with two main new features: One is generic distributed scheduling. Important special cases are realistic adversarial scheduling, procedure-call-type scheduling among colocated system parts, and special schedulers such as for fairness, also in combinations. The other is the definition of the reactive runtime via a realization by Turing machines such that notions like polynomial-time are composable. The simple complexity of the transition functions of the automata is not composable. As specializations of this model we define security-specific concepts, in particular a separation between honest users and adversaries and several trust models. The benefit of IO automata as the main model, instead of only interactive Turing machines as usual in cryptographic multi-party computation, is that many cryptographic systems can be specified with an ideal system consisting of only one simple, deterministic IO automaton without any cryptographic objects, as many follow-up papers show. This enables the use of classic formal methods and automatic proof tools for proving larger distributed protocols and systems that use these cryptographic systems.