Graphical fisheye views of graphs
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making computers easier for older adults to use: area cursors and sticky icons
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human on-line response to target expansion
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Semantic pointing: improving target acquisition with control-display ratio adaptation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Object pointing: a complement to bitmap pointing in GUIs
GI '04 Proceedings of the 2004 Graphics Interface Conference
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Snap-and-go: helping users align objects without the modality of traditional snapping
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Beating" Fitts' law: virtual enhancements for pointing facilitation
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Fitts' law and expanding targets: Experimental studies and designs for user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Human on-line response to visual and motor target expansion
GI '06 Proceedings of Graphics Interface 2006
An evaluation of sticky and force enhanced targets in multi target situations
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Proceedings of the 20th annual ACM symposium on User interface software and technology
The angle mouse: target-agnostic dynamic gain adjustment based on angular deviation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointassist for older adults: analyzing sub-movement characteristics to aid in pointing tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effects of intended use on target acquisition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Target assistance for subtly balancing competitive play
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of motor scale, visual scale, and quantization on small target acquisition difficulty
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 24th annual ACM symposium on User interface software and technology
GravNav: using a gravity model for multi-scale navigation
Proceedings of the International Working Conference on Advanced Visual Interfaces
Cursor navigation using haptics for motion-impaired computer users
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
Analysis and comparison of target assistance techniques for relative ray-cast pointing
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparing physical, overlay, and touch screen parameter controls
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Researchers have suggested that dynamically increasing control-to-display (CD) gain can assist in targeting, by increasing the effective width of targets in motor space, which makes targets feel sticky. Although this method has been shown to be effective, there are several unexplored issues that could affect its use in real-world interfaces. One of these is perceptibility: in particular, the difference between the perceptibility and the utility of the technique. If CD gain changes are highly noticeable even at levels that are not helpful, the technique could be seen as overly intrusive. If CD gain changes are more useful than noticeable, however, the technique could be applied more widely. To explore this issue, we carried out a study that tested both the utility and the perceptibility of CD gain in single-target selection tasks. We found that although even small amounts of gain reduction significantly improved targeting times, participants did not consistently notice the effect until the gain difference was much higher. Our results provide new understanding of how changes in CD gain are experienced by users, and provide initial evidence to suggest that sticky targets can benefit users without a high perceptual cost.