Avatars in social media: Balancing accuracy, playfulness and embodied messages

  • Authors:
  • Asimina Vasalou;Adam Joinson;Tanja Bänziger;Peter Goldie;Jeremy Pitt

  • Affiliations:
  • School of Information Management, University of Bath, BA2 7AA, Bath, UK;School of Information Management, University of Bath, BA2 7AA, Bath, UK;Department of Psychology, University of Geneva, 40 Boulevard du Pont-d'Arve, CH-1205, Geneva, Switzerland;Department of Philosophy, University of Manchester, Dover Street Building, M13 9PL, Manchester, UK;Electrical and Electronic Engineering, Imperial College, Exhibition Road, SW7 2AZ, London, UK

  • Venue:
  • International Journal of Human-Computer Studies
  • Year:
  • 2008

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Abstract

This paper examines how users negotiate their self-presentation via an avatar used in social media. Twenty participants customised an avatar while thinking aloud. An analysis of this verbal data revealed three motivating factors that drive self-presentation: (1) avatars were used to accurately reflect their owners' offline self; participants chose to display stable self-attributes or idealised their avatar by concealing or emphasising attributes aligned to imagined social roles, (2) the diversity of customisation options was exploited by some participants who broke free from the social rules governing self-presentation offline; others used the avatar's appearance to emotionally provoke and engage the avatar viewer and finally, (3) avatars were used as proxies; participants designed their online self in order to convey a message to a significant other.