Putting the virtual into reality: assessing object-presence with projection-augmented models
Presence: Teleoperators and Virtual Environments
Designing social presence of social actors in human computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Affectively Engaged: Affect and Arousal Routes of Entertainment Virtual Reality
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Presence equation: an investigation into cognitive factors underlying presence
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Model-based control of perception/action
Optic flow and beyond
Presence and the utility of audio spatialization
Presence: Teleoperators and Virtual Environments
Sensory substitution using tactile pin arrays: human factors, technology and applications
Signal Processing - Special section: Multimodal human-computer interfaces
Presence: Teleoperators and Virtual Environments
Descartes, Heidegger, Gibson, and God: Toward an Eclectic Ontology of Presence
Presence: Teleoperators and Virtual Environments
Using Presence Questionnaires in Reality
Presence: Teleoperators and Virtual Environments
Why Presence Occurs: Evolutionary Psychology, Media Equation, and Presence
Presence: Teleoperators and Virtual Environments
Presence as Being-in-the-World
Presence: Teleoperators and Virtual Environments
Causal perception in virtual reality and its implications for presence factors
Presence: Teleoperators and Virtual Environments
Story and recall in first-person shooters
International Journal of Computer Games Technology - Joint International Conference on Cyber Games and Interactive Entertainment 2006
Digital Human Modeling
Tactile sensory substitution: Models for enaction in HCI
Interacting with Computers
Virtual experiences, physical behaviors: The effect of presence on imitation of an eating avatar
Presence: Teleoperators and Virtual Environments
The evolution of social behavior over time in second life
Presence: Teleoperators and Virtual Environments
Haptic display of realistic tool contact via dynamically compensated control of a dedicated actuator
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Fostering collaborative learning in Second Life: Metaphors and affordances
Computers & Education
Presence: Teleoperators and Virtual Environments
Effects of pre-game stories on feelings of presence and evaluation of computer games
International Journal of Human-Computer Studies
Multimedia Tools and Applications
Talk to me: the influence of audio quality on the perception of social presence
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Presence and general principles of brain function
Interacting with Computers
Embodiment and telepresence: Toward a comprehensive theoretical framework
Interacting with Computers
Interacting with the Music Paint Machine: Relating the constructs of flow experience and presence
Interacting with Computers
Expert Systems with Applications: An International Journal
Multimedia Tools and Applications
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