Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Waterbot: exploring feedback and persuasive techniques at the sink
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Laws of Simplicity
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Persuasive design: fringes and foundations
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
A taxonomy of user-interface metaphors
CHINZ '02 Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction
The Design of Everyday Things
Behavior wizard: a method for matching target behaviors with solutions
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Choice architecture and design with intent
NDM'09 Proceedings of the 9th Bi-annual international conference on Naturalistic Decision Making
Persuasion knowledge toolkit: requirements gathering with designer
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
A Review of Four Persuasive Design Models
International Journal of Conceptual Structures and Smart Applications
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Persuasive Technology has the potential to influence user behavior for social benefit, e.g. to reduce environmental impact, but designers are lacking guidance choosing among design techniques for influencing interaction. The Design with Intent Method, a 'suggestion tool' addressing this problem, is introduced in this paper, and applied to the briefs of reducing unnecessary household lighting use, and improving the efficiency of printing, primarily to evaluate the method's usability and guide the direction of its development. The trial demonstrates that the DwI Method is quick to apply and leads to a range of relevant design concepts. With development, the DwI Method could be a useful tool for designers working on influencing user behavior.