Algorithms, games, and the internet
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Graphical Models for Game Theory
UAI '01 Proceedings of the 17th Conference in Uncertainty in Artificial Intelligence
The complexity of pure Nash equilibria
STOC '04 Proceedings of the thirty-sixth annual ACM symposium on Theory of computing
The Price of Stability for Network Design with Fair Cost Allocation
FOCS '04 Proceedings of the 45th Annual IEEE Symposium on Foundations of Computer Science
Computing Nash equilibria of action-graph games
UAI '04 Proceedings of the 20th conference on Uncertainty in artificial intelligence
Simple search methods for finding a Nash equilibrium
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Complexity results about Nash equilibria
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
IJCAI'03 Proceedings of the 18th international joint conference on Artificial intelligence
Multi-agent influence diagrams for representing and solving games
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Convergence time to Nash equilibria
ICALP'03 Proceedings of the 30th international conference on Automata, languages and programming
On the impact of combinatorial structure on congestion games
Journal of the ACM (JACM)
Congestion Games with Linearly Independent Paths: Convergence Time and Price of Anarchy
SAGT '08 Proceedings of the 1st International Symposium on Algorithmic Game Theory
Atomic Congestion Games: Fast, Myopic and Concurrent
SAGT '08 Proceedings of the 1st International Symposium on Algorithmic Game Theory
Symmetries and the complexity of pure Nash equilibrium
Journal of Computer and System Sciences
Pure Nash equilibria in player-specific and weighted congestion games
Theoretical Computer Science
Concurrent imitation dynamics in congestion games
Proceedings of the 28th ACM symposium on Principles of distributed computing
Computing pure Nash equilibria in symmetric action graph games
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 1
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
WINE '09 Proceedings of the 5th International Workshop on Internet and Network Economics
A unified approach to congestion games and two-sided markets
WINE'07 Proceedings of the 3rd international conference on Internet and network economics
Myopic distributed protocols for singleton and independent-resource congestion games
WEA'08 Proceedings of the 7th international conference on Experimental algorithms
On the existence of pure nash equilibria inweighted congestion games
ICALP'10 Proceedings of the 37th international colloquium conference on Automata, languages and programming
The complexity of equilibria in cost sharing games
WINE'10 Proceedings of the 6th international conference on Internet and network economics
The good, the bad and the cautious: safety level cooperative games
WINE'10 Proceedings of the 6th international conference on Internet and network economics
Optimal cost sharing protocols for scheduling games
Proceedings of the 12th ACM conference on Electronic commerce
Congestion games with variable demands
Proceedings of the 13th Conference on Theoretical Aspects of Rationality and Knowledge
Pure nash equilibria in player-specific and weighted congestion games
WINE'06 Proceedings of the Second international conference on Internet and Network Economics
On the complexity of pure-strategy nash equilibria in congestion and local-effect games
WINE'06 Proceedings of the Second international conference on Internet and Network Economics
A general framework for computing optimal correlated equilibria in compact games
WINE'11 Proceedings of the 7th international conference on Internet and Network Economics
On the Existence of Pure Nash Equilibria in Weighted Congestion Games
Mathematics of Operations Research
A first step towards analyzing the convergence time in player-specific singleton congestion games
SAGA'07 Proceedings of the 4th international conference on Stochastic Algorithms: foundations and applications
Congestion games with capacitated resources
SAGT'12 Proceedings of the 5th international conference on Algorithmic Game Theory
Convergence of best-response dynamics in games with conflicting congestion effects
WINE'12 Proceedings of the 8th international conference on Internet and Network Economics
Optimal Cost Sharing for Resource Selection Games
Mathematics of Operations Research
Altruism in Atomic Congestion Games
ACM Transactions on Economics and Computation
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We define a generalized strategy eliminability criterion for bimatrix games that considers whether a given strategy is eliminable relative to given dominator & eliminee subsets of the players' strategies. We show that this definition spans a spectrum ...