Interfacing thought: cognitive aspects of human-computer interaction
Interfacing thought: cognitive aspects of human-computer interaction
PICTIVE—an exploration in participatory design
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
The Use and Misuse of Focus Groups
IEEE Software
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Proceedings of the working conference on Advanced visual interfaces
Using the Focus Group Method in Software Engineering: Obtaining Practitioner and User Experiences
ISESE '04 Proceedings of the 2004 International Symposium on Empirical Software Engineering
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
Personal and Ubiquitous Computing
Wcomp: a Multi-Design Approach for Prototyping Applications using Heterogeneous Resources
RSP '06 Proceedings of the Seventeenth IEEE International Workshop on Rapid System Prototyping
Brainstorming pitfalls and best practices
interactions - Gadgets, part 2: the science of gadgetry
The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications (Human Factors and Ergonomics Series)
Collaborative design exploration: envisioning future practices with make tools
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Balancing physical and digital properties in mixed objects
AVI '08 Proceedings of the working conference on Advanced visual interfaces
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Exploring the specification of haptic interaction
DSVIS'06 Proceedings of the 13th international conference on Interactive systems: Design, specification, and verification
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To face the difficulties encountered by the mixed interactive systems designers during the design step, we propose a new approach for the design phase. This article introduces the articulation of an informal method, which is the focus-group, with a formal mixed interaction model. The articulation allows a better integration of the design step into the process and a more systematic exploration of the mixed interactive system domain. We illustrate this articulation by considering two mixed interaction models: ASUR and Mixed Interaction Model. Based on these two implementations of our approach, we carry out a comparative analysis in order to identify the strengths and weaknesses of our approach.