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Visual technologies have directly influenced the specification and implementation of virtual environments and the user interactions that can be supported. However, recent advances in haptic devices have facilitated new levels of virtual environment interaction by the development of environments where it is possible to touch and feel virtual objects. Such environments support a richer set of possible user interactions. This paper explores haptic specification for virtual environment interaction. The aim is to provide a sketch of interaction to enable analysis of usability requirements in an example haptic technology.