A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
The MagicBookMoving Seamlessly between Reality and Virtuality
IEEE Computer Graphics and Applications
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
Improving Visualization Skills in Engineering Education
IEEE Computer Graphics and Applications
Using paper to support collaboration in educational activities
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Virtual and augmented reality as spatial ability training tools
CHINZ '06 Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
Virtual reality-based spatial skills assessment and its role in computer graphics education
ACM SIGGRAPH 2006 Educators program
Presence: Teleoperators and Virtual Environments
An Augmented Reality System for Learning the Interior of the Human Body
ICALT '08 Proceedings of the 2008 Eighth IEEE International Conference on Advanced Learning Technologies
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Adaptive threshold algorithm for multi-marker augmented reality system
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Hybrid query by humming and metadata search system (HQMS)
Proceedings of the 8th International Conference on Frontiers of Information Technology
Paper interface design for classroom orchestration
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Model and algorithm for computer-aided inventive problem analysis
Computer-Aided Design
Tangible paper interfaces: interpreting pupils' manipulations
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Paper interfaces for learning geometry
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
Exploring place and direction: mobile augmented reality in the Astrid Lindgren landscape
Proceedings of the 24th Australian Computer-Human Interaction Conference
Current status, opportunities and challenges of augmented reality in education
Computers & Education
Evaluation of learners' attitude toward learning in ARIES augmented reality environments
Computers & Education
Impact of an augmented reality system on students' motivation for a visual art course
Computers & Education
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This paper presents an application of augmented reality for improving spatial abilities of engineering students. An augmented book called AR-Dehaes has been designed to provide 3D virtual models that help students to perform visualization tasks to promote the development of their spatial ability during a short remedial course. A validation study with 24 Mechanical Engineering freshmen at La Laguna University (Spain) has concluded that the training had a measurable and positive impact on students' spatial ability. On the other hand, results obtained using a satisfaction questionnaire illustrate that AR-Dehaes is considered an easy to use, attractive, and very useful technique for students. AR-Dehaes has proved to be a very cost-effective tool insofar as it only required an ordinary PC with a webcam to be used.