Movement Phase in Signs and Co-Speech Gestures, and Their Transcriptions by Human Coders
Proceedings of the International Gesture Workshop on Gesture and Sign Language in Human-Computer Interaction
Providing signed content on the Internet by synthesized animation
ACM Transactions on Computer-Human Interaction (TOCHI)
Evaluating American Sign Language generation through the participation of native ASL signers
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility
Gesture modeling and animation based on a probabilistic re-creation of speaker style
ACM Transactions on Graphics (TOG)
Universal Access in the Information Society
Evaluation of American Sign Language Generation by Native ASL Signers
ACM Transactions on Accessible Computing (TACCESS)
SmartBody: behavior realization for embodied conversational agents
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Evaluating Data-Driven Style Transformation for Gesturing Embodied Agents
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
A Linguistically Motivated Model for Speed and Pausing in Animations of American Sign Language
ACM Transactions on Accessible Computing (TACCESS)
Greta: an interactive expressive ECA system
Proceedings of The 8th International Conference on Autonomous Agents and Multiagent Systems - Volume 2
The saliency of anomalies in animated human characters
ACM Transactions on Applied Perception (TAP)
REAL-TIME ANIMATION OF INTERACTIVE AGENTS: SPECIFICATION AND REALIZATION
Applied Artificial Intelligence - Intelligent Virtual Agents
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Multitouch puppetry: creating coordinated 3D motion for an articulated arm
ACM International Conference on Interactive Tabletops and Surfaces
Assessing the deaf user perspective on sign language avatars
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
Assessing the deaf user perspective on sign language avatars
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
Effect of presenting video as a baseline during an american sign language animation user study
Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility
Multimedia educational content for saudi deaf
ICONIP'12 Proceedings of the 19th international conference on Neural Information Processing - Volume Part IV
Effect of Displaying Human Videos During an Evaluation Study of American Sign Language Animation
ACM Transactions on Accessible Computing (TACCESS)
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Many deaf people have significant reading problems. Written content, e.g. on internet pages, is therefore not fully accessible for them. Embodied agents have the potential to communicate in the native language of this cultural group: sign language. However, state-of-the-art systems have limited comprehensibility and standard evaluation methods are missing. In this paper, we present methods and discuss challenges for the creation and evaluation of a signing avatar. We extended the existing EMBR character animation system with prerequisite functionality, created a gloss-based animation tool and developed a cyclic content creation workflow with the help of two deaf sign language experts. For evaluation, we introduce delta testing, a novel way of assessing comprehensibility by comparing avatars with human signers. While our system reached state-of-the-art comprehensibility in a short development time we argue that future research needs to focus on nonmanual aspects and prosody to reach the comprehensibility levels of human signers.