Usability Engineering
A Behavior Language for Story-Based Believable Agents
IEEE Intelligent Systems
Scenejo – an interactive storytelling platform
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Toward intelligent support of authoring machinima media content: story and visualization
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
PRISM: A Framework for Authoring Interactive Narratives
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Using influence and persuasion to shape player experiences
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
Value-Driven Characters for Storytelling and Drama
AI*IA '09: Proceedings of the XIth International Conference of the Italian Association for Artificial Intelligence Reggio Emilia on Emergent Perspectives in Artificial Intelligence
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Adding aspects of "Implicit creation" to the authoring process in interactive storytelling
ICVS'07 Proceedings of the 4th international conference on Virtual storytelling: using virtual reality technologies for storytelling
Crowd-sourced AI authoring with ENIGMA
ICIDS'10 Proceedings of the Third joint conference on Interactive digital storytelling
An architecture for directing value-driven artificial characters
Agents for games and simulations II
Research in interactive drama environments, role-play and story-telling
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
How authors benefit from linear logic in the authoring process of interactive storyworlds
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
ICIDS'12 Proceedings of the 5th international conference on Interactive Storytelling
Computers in Human Behavior
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Creating an interactive drama requires authors to produce large quantities of story content. A programmer or knowledge expert typically creates this content because they have experience with the story environment. By using an authoring tool someone with less experience with the story environment can organize and create story content. The Scribe Authoring Tool is an authoring tool that will be used to create interactive dramas. The tool will follow certain requirements to make it relevant to any story environment and will be usable enough for someone not familiar with the environment to author story content for interactive dramas.