The next challenge: from easy-to-use to easy-to-develop. are you ready?
CHI '08 Extended Abstracts on Human Factors in Computing Systems
End users as unwitting software developers
Proceedings of the 4th international workshop on End-user software engineering
Advanced visual systems supporting unwitting EUD
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Appropriation Infrastructure: Supporting the Design of Usages
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Supporting End Users to Be Co-designers of Their Tools
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
End-User Development for E-Government Website Content Creation
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Human-machine interaction issues in quality control based on online image classification
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Designing Workflows on the Fly Using e-BioFlow
ICSOC-ServiceWave '09 Proceedings of the 7th International Joint Conference on Service-Oriented Computing
Hive-mind space model for creative, collaborative design
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
TMS for multimodal information processing
Multimedia Tools and Applications
Visual mediation mechanisms for collaborative design and development
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I
An ontology-based approach to product customization
IS-EUD'11 Proceedings of the Third international conference on End-user development
End-user development of e-government services through meta-modeling
IS-EUD'11 Proceedings of the Third international conference on End-user development
EUD software environments in cultural heritage: a prototype
IS-EUD'11 Proceedings of the Third international conference on End-user development
MikiWiki: a meta wiki architecture and prototype based on the hive-mind space model
IS-EUD'11 Proceedings of the Third international conference on End-user development
A meta-design framework to support multidisciplinary teams' online collaboration
IS-EUD'11 Proceedings of the Third international conference on End-user development
DEG: involving end users and domain experts in design of educational games
IS-EUD'11 Proceedings of the Third international conference on End-user development
Involving end users to create software supporting visits to cultural heritage sites
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
A meta-reflective wiki for collaborative design
Proceedings of the 7th International Symposium on Wikis and Open Collaboration
A visual language for the creation of narrative educational games
Journal of Visual Languages and Computing
A narrative metaphor to facilitate educational game authoring
Computers & Education
Cultivating collaborative design: design for evolution
Procedings of the Second Conference on Creativity and Innovation in Design
End users as co-designers of their own tools and products
Journal of Visual Languages and Computing
A meta-design approach to the development of e-government services
Journal of Visual Languages and Computing
Designing visual interactive systems in the e-government domain
Proceedings of the International Working Conference on Advanced Visual Interfaces
Composition of situational interactive spaces by end users: a case for cultural heritage
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
An EUD Approach to the Design of Educational Games
International Journal of Distance Education Technologies
A Meta-Design Model for Creative Distributed Collaborative Design
International Journal of Distributed Systems and Technologies
Principles for human-centred design of IR interfaces
PROMISE'12 Proceedings of the 2012 international conference on Information Retrieval Meets Information Visualization
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This paper is about the development of systems whose end users are professional people working in a specific domain (e.g., medicine, geology, mechanical engineering); they are expert in that domain, but not necessarily expert in nor even conversant with computer science. In several work organizations, end users need to tailor their software systems to better adapt them to their requirements and even to create or modify software artifacts. These are end-user development activities and are the focus of this paper. A model of the interaction between users and systems, which also takes into account their reciprocal coevolution during system usage, is discussed. This model is used to define a methodology aimed at designing software environments that allow end users to become designers of their own tools. The methodology is illustrated by discussing two experimental cases.