Simulated annealing: theory and applications
Simulated annealing: theory and applications
An Introduction to Variational Methods for Graphical Models
Machine Learning
A procedural approach to authoring solid models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Heterogeneous object modeling: A review
Computer-Aided Design
Fabricating microgeometry for custom surface reflectance
ACM SIGGRAPH 2009 papers
Capture and modeling of non-linear heterogeneous soft tissue
ACM SIGGRAPH 2009 papers
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH 2010 papers
Physical reproduction of materials with specified subsurface scattering
ACM SIGGRAPH 2010 papers
Fabricating spatially-varying subsurface scattering
ACM SIGGRAPH 2010 papers
Design and fabrication of materials with desired deformation behavior
ACM SIGGRAPH 2010 papers
Geometry construction from caustic images
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part V
Printing reflectance functions
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ShadowPix: Multiple Images from Self Shadowing
Computer Graphics Forum
Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images
Computer Graphics Forum
Computational Design of Rubber Balloons
Computer Graphics Forum
The magic lens: refractive steganography
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
OpenFab: a programmable pipeline for multi-material fabrication
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
OpenFab: a programmable pipeline for multi-material fabrication
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Cost-effective printing of 3D objects with skin-frame structures
ACM Transactions on Graphics (TOG)
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Multi-material 3D printing allows objects to be composed of complex, heterogenous arrangements of materials. It is often more natural to define a functional goal than to define the material composition of an object. Translating these functional requirements to fabri-cable 3D prints is still an open research problem. Recently, several specific instances of this problem have been explored (e.g., appearance or elastic deformation), but they exist as isolated, monolithic algorithms. In this paper, we propose an abstraction mechanism that simplifies the design, development, implementation, and reuse of these algorithms. Our solution relies on two new data structures: a reducer tree that efficiently parameterizes the space of material assignments and a tuner network that describes the optimization process used to compute material arrangement. We provide an application programming interface for specifying the desired object and for defining parameters for the reducer tree and tuner network. We illustrate the utility of our framework by implementing several fabrication algorithms as well as demonstrating the manufactured results.