A model curriculum for a liberal arts degree in computer science
Communications of the ACM - The MIT Press scientific computation series
Structure and interpretation of computer programs
Structure and interpretation of computer programs
Communications of the ACM
Communications of the ACM - Special issue: Soviet computing
Computing the future: a broader agenda for computer science and engineering
Computing the future: a broader agenda for computer science and engineering
ACM model high school computer science curriculum
Communications of the ACM - Special issue on technology in K–12 education
Using C in CS1: evaluating the Stanford experience
SIGCSE '93 Proceedings of the twenty-fourth SIGCSE technical symposium on Computer science education
From animation to analysis in introductory computer science
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
Communications of the ACM
Recommended curriculum for CS2, 1984: a report of the ACM curriculum task force for CS2
Communications of the ACM
Computing consequences: a framework for teaching ethical computing
Communications of the ACM
Introduction to computational science and mathematics
Introduction to computational science and mathematics
Thetis: an ANSI C programming environment designed for introductory use
SIGCSE '96 Proceedings of the twenty-seventh SIGCSE technical symposium on Computer science education
Foundations of computer science: what are they and how do we teach them?
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Tools for creating portable demonstration programs
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
A revised model curriculum for a liberal arts degree in computer science
Communications of the ACM
Computer science program requirements and accreditation
Communications of the ACM
Recommended curriculum for CS1, 1984
Communications of the ACM
Computer Science Tapestry: Exploring Programming and Computer Science with C++
Computer Science Tapestry: Exploring Programming and Computer Science with C++
Object Concept: An Introduction to Computer Programming Using C++
Object Concept: An Introduction to Computer Programming Using C++
Fundamentals of Computing I: Logic, Problem-Solving, Programs and Computers, C++ Edition
Fundamentals of Computing I: Logic, Problem-Solving, Programs and Computers, C++ Edition
Prospects for an Engineering Discipline of Software
IEEE Software
The supplemental proceedings of the conference on Integrating technology into computer science education: working group reports and supplemental proceedings
Design patterns: an essential component of CS curricula
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
Historical perspectives on the computing curriculum
ACM SIGCUE Outlook - Special issue: ITiCSE '97 working group papers
Developing a digital library of computer science teaching resources
ACM SIGCUE Outlook - Special issue on the working group reports of the 3rd annual SIGCSE/SIGCUE ITiCSE conference
Teaching computer networking using open source software
Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education
Developing a digital library of computer science teaching resources
ITiCSE-WGR '98 Working Group reports of the 3rd annual SIGCSE/SIGCUE ITiCSE conference on Integrating technology into computer science education
Practical experiences for undergraduate computer networking students
Proceedings of the seventh annual consortium for computing in small colleges central plains conference on The journal of computing in small colleges
Enhancing the computer networking curriculum
Proceedings of the 6th annual conference on Innovation and technology in computer science education
Testing in the capstone course - reusable patterns for a value-added experience
Journal of Computing Sciences in Colleges
Enhancing the introductory computer science curriculum: C++ or Java?
Journal of Computing Sciences in Colleges
Did We Really Teach That?: A Glimpse of Things Students (Don't) Learn from Traditional CS1
CSEET '00 Proceedings of the 13th Conference on Software Engineering Education & Training
Focus tracks: specializing in IT education
CITC4 '03 Proceedings of the 4th conference on Information technology curriculum
What drives curriculum change?
ACE '04 Proceedings of the Sixth Australasian Conference on Computing Education - Volume 30
The case for more digital logic in Computer Architecture
ACE '04 Proceedings of the Sixth Australasian Conference on Computing Education - Volume 30
An FPGA-based digital logic lab for computer organization and architecture
Journal of Computing Sciences in Colleges
Instructional design of a programming course: a learning theoretic approach
Proceedings of the third international workshop on Computing education research
Forging connections between life and class using reading assignments: a case study
Proceedings of the 39th SIGCSE technical symposium on Computer science education
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
Computer science innovation in Thailand
ICER '09 Proceedings of the fifth international workshop on Computing education research workshop
Induction as a tool for conceptual coherence in computer science
Proceedings of the 46th Annual Southeast Regional Conference on XX
BlueJ Visual Debugger for Learning the Execution of Object-Oriented Programs?
ACM Transactions on Computing Education (TOCE)
In at the Deep End: An Activity-Led Introduction to First Year Creative Computing
Computer Graphics Forum
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