Computers as theatre
Using 'endowed props' in scenario-based design
Proceedings of the second Nordic conference on Human-computer interaction
Participatory design: the third space in HCI
The human-computer interaction handbook
Ubiquitous computing design principles: supporting human-human and human-computer transactions
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Place storming: performing new technologies in context
Proceedings of the third Nordic conference on Human-computer interaction
Interactive drama and user centered product concept design
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
The use of theatre in requirements gathering and usability studies
Interacting with Computers
Guiding design with approaches to masked performance
Interacting with Computers
Really, really small: the palpability of the invisible
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Exploring creative process via improvisation and the design method RePlay
DESIRE '10 Proceedings of the 1st DESIRE Network Conference on Creativity and Innovation in Design
The Essential Persona Lifecycle: Your Guide to Building and Using Personas
The Essential Persona Lifecycle: Your Guide to Building and Using Personas
Experiences with professional theatre for awareness raising
Interacting with Computers
Towards doll based design: framework, guidelines and research potentials
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Dolls as props representing users in design: physical qualities and their application
Proceedings of the 24th Australian Computer-Human Interaction Conference
Performative experience design
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Design research methods to understand user needs for an etextile knee sleeve
Proceedings of the 31st ACM international conference on Design of communication
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