Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Balance NAVE: a virtual reality facility for research and rehabilitation of balance disorders
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
The Cloak of Invisibility: Challenges and Applications
IEEE Pervasive Computing
Qualitative physics in virtual environments
Proceedings of the 9th international conference on Intelligent user interfaces
Alternative reality: a new platform for virtual reality art
Proceedings of the ACM symposium on Virtual reality software and technology
New ways of worldmaking: the Alterne platform for VR art
Proceedings of the 12th annual ACM international conference on Multimedia
Causality and virtual reality art
Proceedings of the 5th conference on Creativity & cognition
Compelling experiences in mixed reality interactive storytelling
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
The CaveUT system: immersive entertainment based on a game engine
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Madame bovary on the holodeck: immersive interactive storytelling
Proceedings of the 15th international conference on Multimedia
Intelligent virtual environments for virtual reality art
Computers and Graphics
Advances in human-computer interaction: graphics and animation components for interface design
HCITOCH'10 Proceedings of the First international conference on Human-computer interaction, tourism and cultural heritage
AI-mediated interaction in virtual reality art
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Immersive FPS games: user experience and performance
Proceedings of the 2013 ACM international workshop on Immersive media experiences
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