Deep Blue

  • Authors:
  • Murray Campbell;A. Joseph Hoane, Jr.;Feng-hsiung Hsu

  • Affiliations:
  • IBM T.J. Watson Research Center, Yorktown Heights, NY;Sandbridge Technologies, White Plains, NY;Compaq Computer Corp., Palo Alto, CA

  • Venue:
  • Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
  • Year:
  • 2002

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Abstract

Deep Blue is the chess machine that defeated then-reigning World Chess Champion Garry Kasparov in a six-game match in 1997. There were a number of factors that contributed to this success, including: a single-chip chess search engine, a massively parallel system with multiple levels of parallelism, a strong emphasis on search extensions, a complex evaluation function, and effective use of a Grandmaster game database. This paper describes the Deep Blue system, and gives some of the rationale that went into the design decision behind Deep Blue. Copyright 2001 Elsevier B.V.