A model for reasoning about persistence and causation
Computational Intelligence
Implementation of motivational tactics in tutoring systems
Journal of Artificial Intelligence in Education
Affective computing
A tutorial on learning with Bayesian networks
Learning in graphical models
Emotion and personality in a conversational agent
Embodied conversational agents
User Modeling and User-Adapted Interaction
A Guide to the Literature on Learning Probabilistic Networks from Data
IEEE Transactions on Knowledge and Data Engineering
Modeling Students' Emotions from Cognitive Appraisal in Educational Games
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
DT Tutor: A Decision-Theoretic, Dynamic Approach for Optimal Selection of Tutorial Actions
ITS '00 Proceedings of the 5th International Conference on Intelligent Tutoring Systems
Informing the Detection of the Students' Motivational State: An Empirical Study
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
SmartCar: Detecting Driver Stress
ICPR '00 Proceedings of the International Conference on Pattern Recognition - Volume 4
Lifelike pedagogical agents and affective computing: an exploratory synthesis
Artificial intelligence today
Proceedings of the 9th international conference on Intelligent user interfaces
Affective Learning — A Manifesto
BT Technology Journal
Experimental evaluation of polite interaction tactics for pedagogical agents
Proceedings of the 10th international conference on Intelligent user interfaces
Who's asking for help?: a Bayesian approach to intelligent assistance
Proceedings of the 11th international conference on Intelligent user interfaces
A collaborative Bayesian net editor to medical learning environments
AIAP'07 Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: artificial intelligence and applications
The politeness effect: Pedagogical agents and learning outcomes
International Journal of Human-Computer Studies
Multimodal recognition of personality traits in social interactions
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Natural Language Engineering
Inferring learning and attitudes from a Bayesian Network of log file data
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
The Politeness Effect: Pedagogical Agents and Learning Gains
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Relating Machine Estimates of Students' Learning Goals to Learning Outcomes: A DBN Approach
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
Promoting collaboration in a computer-supported medical learning environment
Proceedings of the 2008 conference on Collaborative Decision Making: Perspectives and Challenges
Empirically building and evaluating a probabilistic model of user affect
User Modeling and User-Adapted Interaction
Ontological technologies for user modelling
International Journal of Metadata, Semantics and Ontologies
Collaborative groups in a medicalleaming environment
Intelligent Decision Technologies
Employing social gaze and speaking activity for automatic determination of the Extraversion trait
International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction
Encouraging students to study more: adapting feedback to personality and affective state
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Data-Driven refinement of a probabilistic model of user affect
UM'05 Proceedings of the 10th international conference on User Modeling
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
The quest for validated personality trait stories
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Going beyond traits: multimodal classification of personality states in the wild
Proceedings of the 15th ACM on International conference on multimodal interaction
Virtual butler: what can we learn from adaptive user interfaces?
Your Virtual Butler
Real-time rule-based classification of player types in computer games
User Modeling and User-Adapted Interaction
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We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory of emotions and is designed to assess student affect during the interaction with an educational game. A key element of applying the OCC theory to assess user affect is knowledge of user goals. Thus, in this paper we focus on describing how our model infers these goals from user personality traits and interaction behavior. In particular, we illustrate how we iteratively defined the structure and parameters for this part of the model by using both empirical data collected through Wizard of Oz experiments and relevant psychological findings