SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Adaptive radiosity textures for bidirectional ray tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Illumination for computer generated pictures
Communications of the ACM
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Light reflection functions for simulation of clouds and dusty surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Vector quantization for volume rendering
VVS '92 Proceedings of the 1992 workshop on Volume visualization
GI-cube: an architecture for volumetric global illumination and rendering
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Optical Models for Direct Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Ray Casting Architectures for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
IPPS '98 Proceedings of the 12th. International Parallel Processing Symposium on International Parallel Processing Symposium
Vicinity Shading for Enhanced Perception of Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
VIRIM: a massively parallel processor for real-time volume visualization in medicine
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
Latency-and hazard-free volume memory architecture for direct volume rendering
EGGH'96 Proceedings of the Eleventh Eurographics conference on Graphics Hardware
Evaluation of a real-time direct volume rendering system
EGGH'96 Proceedings of the Eleventh Eurographics conference on Graphics Hardware
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The Heidelberg ray tracing model, developed especially for visualization of medical images, is based on a global illumination model and contains a number of application-specific assumptions. It simulates the projection of a scene with well-defined lighting. A detailed description of the model follows an overview of existing and competing illumination procedures.