Interactive skeleton techniques for enhancing motion dynamics in key frame animation
Communications of the ACM
A color animation system: based on the multiplane technique
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
The problems of computer-assisted animation
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Garland's animation system (gas) a system for computer-aided keyframe animation.
Garland's animation system (gas) a system for computer-aided keyframe animation.
Quantitative representations of complex dynamic shape for motion analysis
Quantitative representations of complex dynamic shape for motion analysis
Principles of traditional animation applied to 3D computer animation
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Curve-to-curve associations in spline-based inbetweening and sweeping
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Inkwell: A 2-D animation system
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Parametric keyframe interpolation incorporating kinetic adjustment and phrasing control
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Modeling generalized cylinders via Fourier morphing
ACM Transactions on Graphics (TOG)
Shape Averaging and it's Applications to Industrial Design
IEEE Computer Graphics and Applications
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation
CA '96 Proceedings of the Computer Animation
Towards a laboratory instrument for motion analysis
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Interpolating splines with local tension, continuity, and bias control
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Uniting cartoon textures with computer assisted animation
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Re-using traditional animation: methods for semi-automatic segmentation and inbetweening
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Automating the display of third person/stealth views of virtual environments
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
b-morphs between b-compatible curves in the plane
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Highly stylised drawn animation
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
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This paper presents an approach to computerized inbetweening which allows the animator more control over an interpolation sequence than existing keyframe techniques. In our approach, the animator specifies in addition to a set of keyframe constraints, a set of new constraints called moving points. Moving points are curves in space and time which constrain both the trajectory and dynamics of certain points on the keyframes. The sets of keyframes and moving points form a constraint or patch network specification of the desired dynamics. Several algorithms are presented for inbetweening or completing such a patch network. By measuring these algorithms with respect to a set of evaluation criteria, the algorithm which best meets our interpolation needs is selected.