Depicting fire and other gaseous phenomena using diffusion processes
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A fast modular semi-Lagrangian method for moving interfaces
Journal of Computational Physics
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Physically based modeling and animation of fire
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Structural modeling of flames for a production environment
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
An Evaluation of Implicit Surface Tilers
IEEE Computer Graphics and Applications
Realistic and controllable fire simulation
GRIN'01 No description on Graphics interface 2001
Interactive Simulation of Fire
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Multi-representation interaction for physically based modeling
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Melting and Burning Solids into Liquids and Gases
IEEE Transactions on Visualization and Computer Graphics
Bending burning matches and crumpling burning paper
ACM SIGGRAPH 2006 Research posters
Driving object deformations from internal physical processes
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Wrinkled flames and cellular patterns
ACM SIGGRAPH 2007 papers
Modeling of events caused by fire for virtual reality based on structured event frame
AIAP'07 Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: artificial intelligence and applications
Modeling and Rendering Physically-Based Wood Combustion
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
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Transactions on Edutainment VII
Animating corrosion and erosion
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
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In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and decomposition processes are integrated to create a physically-based model that runs at interactive rates.