Interactive Simulation of Burning Objects

  • Authors:
  • Zeki Melek;John Keyser

  • Affiliations:
  • -;-

  • Venue:
  • PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
  • Year:
  • 2003

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Abstract

In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and decomposition processes are integrated to create a physically-based model that runs at interactive rates.