Least-Squares Fitting of Two 3-D Point Sets
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Towards a General Multi-View Registration Technique
IEEE Transactions on Pattern Analysis and Machine Intelligence
A survey of free-form object representation and recognition techniques
Computer Vision and Image Understanding
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
Registering Multiview Range Data to Create 3D Computer Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
Registration of 3-D partial surface models using luminance and depth information
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
Registration and integration of textured 3-D data
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
Automated Texture Registration and Stitching for Real World Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Geometrical cloning of 3D objects via simultaneous registration of multiple range images
SMA '97 Proceedings of the 1997 International Conference on Shape Modeling and Applications (SMA '97)
Multiview registration for large data sets
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Fast Object Tracking in Intelligent Surveillance System
ICCSA '09 Proceedings of the International Conference on Computational Science and Its Applications: Part II
Natural image matting based on neighbor embedding
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Hi-index | 0.10 |
This paper addresses a registration refinement problem and presents an accurate and fast point-to-(tangent) plane technique. Point-to-plane approach is known to be very accurate for registration refinment of partial 3D surfaces. However, the computation complexity for finding the intersection point on a destination surface from a source control point is hindering the algorithm from real-time applications. We introduce a novel point-to-plane registration technique by combining the high-speed advantage of point-to-projection technique. In order to find the intersection point fast and accurately, we forward-project the source point to the destination surface and reproject the projection point to the normal vector of the source point. We show that iterative projections of the projected destination point to the normal vector converge to the intersection point. By assuming the destination surface to be a monotonic function in a new 2D coordinate system, we show contraction mapping properties of our iterative projection technique. Experimental results for several objects are presented for both pair-wise and multi-view registrations.