Computation and Human Experience
Computation and Human Experience
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Making Scents: aromatic output for HCI
interactions - Making scents: aromatic output for HCI
IEEE Pervasive Computing
Mediating intimacy: designing technologies to support strong-tie relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communicating intimacy one bit at a time
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Negotiating presence-in-absence: contact, content and context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I just clicked to say I love you: rich evaluations of minimal communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
SynchroMate: a phatic technology for mediating intimacy
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Telebeads: social network mnemonics for teenagers
Proceedings of the 2006 conference on Interaction design and children
Keep in touch: a tactile-vision intimate interface
Proceedings of the 1st international conference on Tangible and embedded interaction
MAIL: a framework for critical technical practice
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Holding hands over a distance: technology probes in an intimate, mobile context
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Squeeze: designing for playful experiences among co-located people in homes
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the international conference on Advances in computer entertainment technology
Designing technologies for presence-in-absence: illustrating the Cube and the Picture Frame
Personal and Ubiquitous Computing
United-pulse: feeling your partner's pulse
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Sharing empty moments: design for remote couples
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Productive love: a new approach for designing affective technology
CHI '09 Extended Abstracts on Human Factors in Computing Systems
The rogue in the lovely black dress: intimacy in world of warcraft
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The presence table: a reactive surface for ambient connection
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Expanding the design space for intimacy: supporting mutual reflection for local partners
Proceedings of the Designing Interactive Systems Conference
YourGloves, hothands and hotmits: devices to hold hands at a distance
Proceedings of the 25th annual ACM symposium on User interface software and technology
Couple collaboration: a design research exploration
CHI '13 Extended Abstracts on Human Factors in Computing Systems
The whisper pillow: a study of technology-mediated emotional expression in close relationships
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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We present a preliminary and ongoing study into intimate objects: technological devices for maintaining intimacy at a distance. We use the notion of critical technical practice to provide a theoretical framework on which to base our designs, building devices that differ from mass communication devices in three ways: they are for couples in a relationship to communicate with each other, not with everybody else, they are for a specific couple to use, not a generic couple, and they are for the transmission of specific intimate communication, not all-purpose communication.We present an overview of the study, give some examples of intimate object sketches produced by our subjects, and discuss questions posed by the study, particularly those concerning the generalizability of the results.