Game design & programming concentration within the computer science curriculum

  • Authors:
  • Ron Coleman;Mary Krembs;Alan Labouseur;Jim Weir

  • Affiliations:
  • Marist College, Poughkeepsie, New York;Marist College, Poughkeepsie, New York;Marist College, Poughkeepsie, New York;Marist College, Poughkeepsie, New York

  • Venue:
  • Proceedings of the 36th SIGCSE technical symposium on Computer science education
  • Year:
  • 2005

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Abstract

This paper describes initiatives at Marist College to develop a Game Concentration in the undergraduate Computer Science curriculum. These initiatives contemplate recommendations for existing courses as well as adoption of new courses. We also consider activities of the Association of Computing Machinery (ACM) in this area and opportunities for students beyond the classroom.