Stackelberg scheduling strategies
STOC '01 Proceedings of the thirty-third annual ACM symposium on Theory of computing
Selfish traffic allocation for server farms
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
The price of anarchy is independent of the network topology
STOC '02 Proceedings of the thiry-fourth annual ACM symposium on Theory of computing
Tight bounds for worst-case equilibria
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
FOCS '02 Proceedings of the 43rd Symposium on Foundations of Computer Science
How much can taxes help selfish routing?
Proceedings of the 4th ACM conference on Electronic commerce
Near-optimal network design with selfish agents
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
Pricing network edges for heterogeneous selfish users
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
FOCS '00 Proceedings of the 41st Annual Symposium on Foundations of Computer Science
Proceedings of the twenty-second annual symposium on Principles of distributed computing
Selfish load balancing and atomic congestion games
Proceedings of the sixteenth annual ACM symposium on Parallelism in algorithms and architectures
Edge Pricing of Multicommodity Networks for Heterogeneous Selfish Users
FOCS '04 Proceedings of the 45th Annual IEEE Symposium on Foundations of Computer Science
Tolls for Heterogeneous Selfish Users in Multicommodity Networks and Generalized Congestion Games
FOCS '04 Proceedings of the 45th Annual IEEE Symposium on Foundations of Computer Science
The Price of Stability for Network Design with Fair Cost Allocation
FOCS '04 Proceedings of the 45th Annual IEEE Symposium on Foundations of Computer Science
Selfish Routing in Capacitated Networks
Mathematics of Operations Research
STACS'99 Proceedings of the 16th annual conference on Theoretical aspects of computer science
On the price of anarchy in unbounded delay networks
GameNets '06 Proceeding from the 2006 workshop on Game theory for communications and networks
Competition and Efficiency in Congested Markets
Mathematics of Operations Research
SODA '07 Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms
Bertrand Competition in Networks
SAGT '08 Proceedings of the 1st International Symposium on Algorithmic Game Theory
Optimization of Transmission Power in Competitive Wireless Networks
ICQT '09 Proceedings of the 6th International Workshop on Internet Charging and Qos Technologies: Network Economics for Next Generation Networks
The price of anarchy in bertrand games
Proceedings of the 10th ACM conference on Electronic commerce
Queueing game models for differentiated services
GameNets'09 Proceedings of the First ICST international conference on Game Theory for Networks
Optimal placement of ad-hoc devices under a VCG-style routing protocol
ALGOSENSORS'07 Proceedings of the 3rd international conference on Algorithmic aspects of wireless sensor networks
Pricing, competition, and routing in relay networks
Allerton'09 Proceedings of the 47th annual Allerton conference on Communication, control, and computing
Price war with partial spectrum sharing for competitive wireless service providers
GLOBECOM'09 Proceedings of the 28th IEEE conference on Global telecommunications
A participation incentive market mechanism for allocating heterogeneous network services
GLOBECOM'09 Proceedings of the 28th IEEE conference on Global telecommunications
Analysis of duopoly price competition between WLAN providers
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
Price war in heterogeneous wireless networks
Computer Networks: The International Journal of Computer and Telecommunications Networking
Technological investment games among wireless telecommunications service providers
International Journal of Network Management
Competition yields efficiency in load balancing games
Performance Evaluation
A cost mechanism for fair pricing of resource usage
WINE'05 Proceedings of the First international conference on Internet and Network Economics
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The success of the Internet is remarkable in light of the decentralized manner in which it is designed and operated. Unlike small scale networks, the Internet is built and controlled by a large number of disperate service providers who are not interested in any global optimization. Instead, providers simply seek to maximize their own profit by charging users for access to their service. Users themselves also behave selfishly, optimizing over price and quality of service. Game theory provides a natural framework for the study of such a situation. However, recent work in this area tends to focus on either the service providers or the network users, but not both. This paper introduces a new model for exploring the interaction of these two elements, in which network managers compete for users via prices and the quality of service provided. We study the extent to which competition between service providers hurts the overall social utility of the system.