Evaluation using cued-recall debrief to elicit information about a user's affective experiences

  • Authors:
  • Todd Bentley;Lorraine Johnston;Karola von Baggo

  • Affiliations:
  • La Trobe University;Swinburne University of Technology;Swinburne University of Technology

  • Venue:
  • OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
  • Year:
  • 2005

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Abstract

While affect and emotion are recognised as important factors in the success of many systems, there is a lack of methods to effectively address these during evaluation. The present study explores the use of the cued-recall debrief methodology, a form of situated recall, as a method to elicit information about user affect during system use. The results indicate that the cued-recall debrief can successfully elicit information about user affect while playing computer games. The cued-recall debrief methodology requires minimal equipment, and is easy to apply - both factors that enhance its viability for use in industry.