The design of children's technology
The design of children's technology
Kids as informants: telling us what we didn't know or confirming what we knew already?
The design of children's technology
Developing a context-aware electronic tourist guide: some issues and experiences
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Shared visiting in EQUATOR city
Proceedings of the 4th international conference on Collaborative virtual environments
Understanding and Using Context
Personal and Ubiquitous Computing
The ambient wood journals: replaying the experience
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Using digital cultural probes in design with children
Proceedings of the 2003 conference on Interaction design and children
Integrating the web and the world: contextual trails on the move
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
Ubi-learning integrates indoor and outdoor experiences
Communications of the ACM - Interaction design and children
Human-Computer Interaction
RSS as a distribution medium for geo-spatial hypermedia
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
A comparative study of map use
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A case study of tangible flags: a collaborative technology to enhance field trips
Proceedings of the 2006 conference on Interaction design and children
The literacy fieldtrip: using UbiComp to support children's creative writing
Proceedings of the 2006 conference on Interaction design and children
UbiComp in opportunity spaces: challenges for participatory design
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1
Ubiquitous annotation systems: technologies and challenges
Proceedings of the seventeenth conference on Hypertext and hypermedia
Social web applications in the city: a lightweight infrastructure for urban computing
Proceedings of the nineteenth ACM conference on Hypertext and hypermedia
Interaction Design and Children
Foundations and Trends in Human-Computer Interaction
Using a mobile phone and a geobrowser to create multisensory geographic information
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Human-Computer Interaction
Design and evaluation of a virtual mobile time machine in education
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Mobile urban drama for multimedia-based out-of-school learning
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Balancing virtual and real interactions in mobile learning
International Journal of Mobile Learning and Organisation
Paper vs. tablet computers: a comparative study using Tangible Flags
Proceedings of the 10th International Conference on Interaction Design and Children
Designing a mobile academic peer support system
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
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Project based education is growing in importance in elementary schools though it is still quite poorly technologically supported, particularly with respect to actively taking advantage of contextual information. Based on an empirical study of teaching and in particular project based education in Danish elementary schools, we present the HyConExplorer, a geospatial hypermedia system supporting project based education and learning outside of the classroom through contextualization of information. More specifically, the HyCon-Explorer provides means for: browsing with your feet, annotating the world, and overview at a glance.