The media equation: how people treat computers, television, and new media like real people and places
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Affective computing
Developing for Microsoft Agent
Developing for Microsoft Agent
Embodied conversational interface agents
Communications of the ACM
Emotion and personality in a conversational agent
Embodied conversational agents
Parameterized action representation for virtual human agents
Embodied conversational agents
Social role awareness in animated agents
Proceedings of the fifth international conference on Autonomous agents
BEAT: the Behavior Expression Animation Toolkit
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
SCREAM: scripting emotion-based agent minds
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
Toward conversational human-computer interaction
AI Magazine
A model of textual affect sensing using real-world knowledge
Proceedings of the 8th international conference on Intelligent user interfaces
Enhancing conversational flexibility in multimodal interactions with embodied lifelike agent
Proceedings of the 8th international conference on Intelligent user interfaces
Scripting the Bodies and Minds of Life-Like Characters
PRICAI '02 Proceedings of the 7th Pacific Rim International Conference on Artificial Intelligence: Trends in Artificial Intelligence
Multimodal Presentation Markup Language MPML With Emotion Expression Functions Attached
MSE '00 Proceedings of the 2000 International Conference on Microelectronic Systems Education
Visual Authoring Tool for Presentation Agent Based on Multimodal Presentation Markup Language
IV '01 Proceedings of the Fifth International Conference on Information Visualisation
Bringing Affective Behaviour to Presentation Agents
ICDCSW '01 Proceedings of the 21st International Conference on Distributed Computing Systems
Life-Like Characters: Tools, Affective Functions, and Applications (Cognitive Technologies)
Life-Like Characters: Tools, Affective Functions, and Applications (Cognitive Technologies)
Summarization of dynamic content in web collections
PKDD '04 Proceedings of the 8th European Conference on Principles and Practice of Knowledge Discovery in Databases
Summarization of dynamic content in web collections
PKDD '04 Proceedings of the 8th European Conference on Principles and Practice of Knowledge Discovery in Databases
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
IAT '05 Proceedings of the IEEE/WIC/ACM International Conference on Intelligent Agent Technology
An extension of the multimodal presentation markup language (MPML) to a three-dimensional VRML space
Systems and Computers in Japan
From brows to trust: evaluating embodied conversational agents
From brows to trust: evaluating embodied conversational agents
IEICE - Transactions on Information and Systems
Improving chronological sentence ordering by precedence relation
COLING '04 Proceedings of the 20th international conference on Computational Linguistics
Converting text into agent animations: assigning gestures to text
HLT-NAACL-Short '04 Proceedings of HLT-NAACL 2004: Short Papers
Evaluating affective feedback of the 3d agent max in a competitive cards game
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Emotion estimation and reasoning based on affective textual interaction
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
A machine learning approach to sentence ordering for multidocument summarization and its evaluation
IJCNLP'05 Proceedings of the Second international joint conference on Natural Language Processing
Let's talk! Socially intelligent agents for language conversation training
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Ontology Based Affective Context Representation
EATIS '07 Proceedings of the 2007 Euro American conference on Telematics and information systems
Phase-based gesture motion parametrization and transitions for conversational agents with MPML3D
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
An Extension of MPML with Emotion Recognition Functions Attached
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
MPML3D: a reactive framework for the multimodal presentation markup language
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
EEMML: the emotional eye movement animation toolkit
Multimedia Tools and Applications
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In this paper, we provide an overview of our research on multimodal media and contents using embodied lifelike agents. In particular we describe our research centered on MPML (Multimodal Presentation Markup Language). MPML allows people to write and produce multimodal contents easily, and serves as a core for integrating various components and functionalities important for multimodal media. To demonstrate the benefits and usability of MPML in a variety of environments including animated Web, 3D VRML space, mobile phones, and the physical world with a humanoid robot, several versions of MPML have been developed while keeping its basic format. Since emotional behavior of the agent is an important factor for making agents lifelike and for being accepted by people as an attractive and friendly human-computer interaction style, emotion-related functions have been emphasized in MPML. In order to alleviate the workload of authoring the contents, it is also required to endow the agents with a certain level of autonomy. We show some of our approaches towards this end.