Designing for usability: key principles and what designers think
Communications of the ACM
Metaphor, computing systems, and active learning
International Journal of Man-Machine Studies - Ellis Horwood series in artificial intelligence
User-derived impact analysis as a tool for usability engineering
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The 1984 Olympic Message System: a test of behavioral principles of system design
Communications of the ACM
Development of an instrument measuring user satisfaction of the human-computer interface
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developing user interfaces: ensuring usability through product & process
Developing user interfaces: ensuring usability through product & process
Usability inspection methods
interactions
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
The usability engineering lifecycle: a practitioner's handbook for user interface design
The usability engineering lifecycle: a practitioner's handbook for user interface design
Connecting theory and practice: a case study of achieving usability goals
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability engineering: scenario-based development of human-computer interaction
Usability engineering: scenario-based development of human-computer interaction
Usability Engineering
Interaction Design
A Practical Guide to Usability Testing
A Practical Guide to Usability Testing
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
Evaluating usability methods: why the current literature fails the practitioner
interactions - The digital muse: HCI in support of creativity
The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity (2nd Edition)
Tracing impact in a usability improvement process
Interacting with Computers
Usability metric for mobile application: a goal question metric (GQM) approach
Proceedings of the 10th International Conference on Information Integration and Web-based Applications & Services
Determining high level quantitative usability requirements: a case study
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Usability risk level evaluation for physical user interface of mobile phone
Computers in Industry
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Mapping study about usability requirements elicitation
CAiSE'13 Proceedings of the 25th international conference on Advanced Information Systems Engineering
Hi-index | 0.00 |
Quantitative usability requirements are a critical but challenging, and hence an often neglected aspect of a usability engineering process. A case study is described where quantitative usability requirements played a key role in the development of a new user interface of a mobile phone. Within the practical constraints of the project, existing methods for determining usability requirements and evaluating the extent to which these are met, could not be applied as such, therefore tailored methods had to be developed. These methods and their applications are discussed.