Quantifying the benefits of immersion for procedural training

  • Authors:
  • Ajith Sowndararajan;Rongrong Wang;Doug A. Bowman

  • Affiliations:
  • Virginia Tech, Blacksburg, VA;Virginia Tech, Blacksburg, VA;Virginia Tech, Blacksburg, VA

  • Venue:
  • IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
  • Year:
  • 2008

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Abstract

Training is one of the most important and widely-used applications of immersive virtual reality (VR). Research has shown that immersive virtual environments (VEs) are beneficial for training motor activities and spatial activities, but it is unclear whether immersive VEs are beneficial for purely mental activities, such as memorizing a procedure. In this paper, we present a between-subjects experiment comparing two levels of immersion in a procedural training task. For the higher level of immersion, we used a large L-shaped projection display. We used a typical laptop display for the lower level of immersion. We asked participants to memorize two procedures: one simple and the other complex. We found that the higher level of immersion resulted in significantly faster task performance and reduced error for the complex procedure. We hypothesize that the higher level of immersion helped users to memorize the complex procedure by providing enhanced spatial cues, leading to the development of an accurate mental map that could be used as a memory aid.