Quantifying the benefits of immersion for procedural training
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
Exploring Semantic Social Networks Using Virtual Reality
ISWC '08 Proceedings of the 7th International Conference on The Semantic Web
Gesture-based interaction with virtual 3D objects on large display: what makes it fun?
CHI '09 Extended Abstracts on Human Factors in Computing Systems
A natural pointing technique for semi-immersive virtual environments
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services
Reflecting on the design and implementation issues of virtual environments
Presence: Teleoperators and Virtual Environments
Influence of the graphical levels of detail of a virtual thrower on the perception of the movement
Presence: Teleoperators and Virtual Environments
10 scientific problems in virtual reality
Communications of the ACM
Spatial awareness in full-body immersive interactions: where do we stand?
MIG'10 Proceedings of the Third international conference on Motion in games
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
International Journal of Human-Computer Studies
Design issues when using commodity gaming devices for virtual object manipulation
Proceedings of the International Conference on the Foundations of Digital Games
Questioning naturalism in 3D user interfaces
Communications of the ACM
Higher levels of immersion improve procedure memorization performance
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Creating a sense of place with a deliberately constrained virtual environment
International Journal of Cognitive Performance Support
On the design of a Dual-Mode User Interface for accessing 3D content on the World Wide Web
International Journal of Human-Computer Studies
Proceedings of Graphics Interface 2013
The perception of egocentric distances in virtual environments - A review
ACM Computing Surveys (CSUR)
Evaluating Mobile Applications in Virtual Environments: A Survey
International Journal of Mobile Human Computer Interaction
Hi-index | 4.13 |
Solid evidence of virtual reality's benefits has graduated from impressive visual demonstrations to producing results in practical applications. Further, a realistic experience is no longer immersion's sole asset. Empirical studies show that various components of immersion provide other benefits--full immersion is not always necessary.