Fast subsequence matching in time-series databases
SIGMOD '94 Proceedings of the 1994 ACM SIGMOD international conference on Management of data
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Motion texture: a two-level statistical model for character motion synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive motion generation from examples
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Automated Derivation of Primitives for Movement Classification
Autonomous Robots
Efficient Similarity Search In Sequence Databases
FODO '93 Proceedings of the 4th International Conference on Foundations of Data Organization and Algorithms
Efficient Time Series Matching by Wavelets
ICDE '99 Proceedings of the 15th International Conference on Data Engineering
Rhythmic-motion synthesis based on motion-beat analysis
ACM SIGGRAPH 2003 Papers
Building parameterized action representations from observation
Building parameterized action representations from observation
Synthesis and acquisition of laban movement analysis qualitative parameters for communicative gestures
3D motion retrieval with motion index tree
Computer Vision and Image Understanding - Special isssue on video retrieval and summarization
Segmenting motion capture data into distinct behaviors
GI '04 Proceedings of the 2004 Graphics Interface Conference
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
ACM SIGGRAPH 2004 Papers
Style-based inverse kinematics
ACM SIGGRAPH 2004 Papers
Automated extraction and parameterization of motions in large data sets
ACM SIGGRAPH 2004 Papers
Example-based control of human motion
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Enriching a motion collection by transplanting limbs
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
A system for analyzing and indexing human-motion databases
Proceedings of the 2005 ACM SIGMOD international conference on Management of data
Efficient content-based retrieval of motion capture data
ACM SIGGRAPH 2005 Papers
An efficient search algorithm for motion data using weighted PCA
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Hypercube sweeping algorithm for subsequence motion matching in large motion databases
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Motion patches: building blocks for virtual environments annotated with motion data
ACM SIGGRAPH 2006 Papers
Efficient human motion retrieval in large databases
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Motion templates for automatic classification and retrieval of motion capture data
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simulating biped behaviors from human motion data
ACM SIGGRAPH 2007 papers
Segmentation and recognition of motion capture data stream by classification
Multimedia Tools and Applications
Indexing large human-motion databases
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Content-based retrieval for human motion data
Journal of Visual Communication and Image Representation
Pose-timeline for propagating motion edits
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A software pipeline for 3D animation generation using mocap data and commercial shape models
Proceedings of the ACM International Conference on Image and Video Retrieval
A puppet interface for retrieval of motion capture data
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
3D human motion retrieval based on ISOMAP dimension reduction
AICI'11 Proceedings of the Third international conference on Artificial intelligence and computational intelligence - Volume Part III
A real-time database architecture for motion capture data
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Interaction Retrieval by Spacetime Proximity Graphs
Computer Graphics Forum
Motion retrieval based on kinetic features in large motion database
Proceedings of the 14th ACM international conference on Multimodal interaction
Human motion retrieval using topic model
Computer Animation and Virtual Worlds
Retrieval and Visualization of Human Motion Data via Stick Figures
Computer Graphics Forum
Quaternion space sparse decomposition for motion compression and retrieval
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Quaternion space sparse decomposition for motion compression and retrieval
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Efficient motion retrieval in large motion databases
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Text-Like motion representation for human motion retrieval
IScIDE'12 Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
Motion indexing of different emotional states using LMA components
SIGGRAPH Asia 2013 Technical Briefs
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Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a large data repository thereby serves as a fundamental basis for these motion data based applications. In this paper we present a perceptually consistent, example-based human motion retrieval approach that is capable of efficiently searching for and ranking similar motion sequences given a query motion input. Our method employs a motion pattern discovery and matching scheme that breaks human motions into a part-based, hierarchical motion representation. Building upon this representation, a fast string match algorithm is used for efficient runtime motion query processing. Finally, we conducted comparative user studies to evaluate the accuracy and perceptual-consistency of our approach by comparing it with the state of the art example-based human motion search algorithms.