SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fast multiresolution image querying
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Neural networks for pattern recognition
Neural networks for pattern recognition
EM algorithms for PCA and SPCA
NIPS '97 Proceedings of the 1997 conference on Advances in neural information processing systems 10
An optimal algorithm for approximate nearest neighbor searching
SODA '94 Proceedings of the fifth annual ACM-SIAM symposium on Discrete algorithms
Motion texture: a two-level statistical model for character motion synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Scaling up Dynamic Time Warping to Massive Dataset
PKDD '99 Proceedings of the Third European Conference on Principles of Data Mining and Knowledge Discovery
Practical parameterization of rotations using the exponential map
Journal of Graphics Tools
Invariant features for 3-D gesture recognition
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Flexible automatic motion blending with registration curves
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Discovering Similar Multidimensional Trajectories
ICDE '02 Proceedings of the 18th International Conference on Data Engineering
Motion synthesis from annotations
ACM SIGGRAPH 2003 Papers
Bare-hand human-computer interaction
Proceedings of the 2001 workshop on Perceptive user interfaces
Segmenting motion capture data into distinct behaviors
GI '04 Proceedings of the 2004 Graphics Interface Conference
PCA-Based Walking Engine Using Motion Capture Data
CGI '04 Proceedings of the Computer Graphics International
Automated extraction and parameterization of motions in large data sets
ACM SIGGRAPH 2004 Papers
Methods for exploring expressive stance
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Indexing large human-motion databases
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Human motion estimation from a reduced marker set
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Computational studies of human motion: part 1, tracking and motion synthesis
Foundations and Trends® in Computer Graphics and Vision
Motion templates for automatic classification and retrieval of motion capture data
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Automatic splicing for hand and body animations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Adapting wavelet compression to human motion capture clips
GI '07 Proceedings of Graphics Interface 2007
Database techniques with motion capture
ACM SIGGRAPH 2007 courses
Compact and efficient generation of radiance transfer for dynamically articulated characters
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Mkm: A global framework for animating humans in virtual reality applications
Presence: Teleoperators and Virtual Environments
Finding repetitive patterns in 3D human motion captured data
Proceedings of the 2nd international conference on Ubiquitous information management and communication
Gesture Recognition in Flow in the Context of Virtual Theater
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Gesture recognition in flow based on PCA and using multiagent system
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
An efficient algorithm for keyframe-based motion retrieval in the presence of temporal deformations
MIR '08 Proceedings of the 1st ACM international conference on Multimedia information retrieval
Gesture recognition in flow based on PCA analysis using multiagent system
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Perceptually consistent example-based human motion retrieval
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Motion Belts: Visualization of Human Motion Data on a Timeline
IEICE - Transactions on Information and Systems
Evaluating distance metrics for animation blending
Proceedings of the 4th International Conference on Foundations of Digital Games
Efficient and robust annotation of motion capture data
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Indexing and retrieval of human motion data by a hierarchical tree
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Nonuniform segment-based compression of motion capture data
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Modeling Behavior Cycles as a Value System for Developmental Robots
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
A generic approach to design and querying of multi-purpose human motion database
ICCVG'10 Proceedings of the 2010 international conference on Computer vision and graphics: Part I
Expressive gait synthesis using PCA and Gaussian modeling
MIG'10 Proceedings of the Third international conference on Motion in games
Real-time classification of dance gestures from skeleton animation
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A real-time database architecture for motion capture data
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Recognition of gesture sequences in real-time flow, context of virtual theater
GW'09 Proceedings of the 8th international conference on Gesture in Embodied Communication and Human-Computer Interaction
An information retrieval system for motion capture data
ECIR'06 Proceedings of the 28th European conference on Advances in Information Retrieval
Generalized Model-Based Human Motion Recognition with Body Partition Index Maps
Computer Graphics Forum
Motion retrieval based on kinetic features in large motion database
Proceedings of the 14th ACM international conference on Multimodal interaction
Quaternion space sparse decomposition for motion compression and retrieval
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Quaternion space sparse decomposition for motion compression and retrieval
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Text-Like motion representation for human motion retrieval
IScIDE'12 Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume 2
Online gesture recognition from pose kernel learning and decision forests
Pattern Recognition Letters
Sketching human character animations by composing sequences from large motion database
The Visual Computer: International Journal of Computer Graphics
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Good motion data is costly to create. Such an expense often makes the reuse of motion data through transformation and retargetting a more attractive option than creating new motion from scratch. Reuse requires the ability to search automatically and efficiently a growing corpus of motion data, which remains a difficult open problem. We present a method for quickly searching long, unsegmented motion clips for subregions that most closely match a short query clip. Our search algorithm is based on a weighted PCA-based pose representation that allows for flexible and efficient pose-to-pose distance calculations. We present our pose representation and the details of the search algorithm. We evaluate the performance of a prototype search application using both synthetic and captured motion data. Using these results, we propose ways to improve the application's performance. The results inform a discussion of the algorithm's good scalability characteristics.