On temporal-spatial realism in the virtual reality environment
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Improving static and dynamic registration in an optical see-through HMD
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Managing latency in complex augmented reality systems
Proceedings of the 1997 symposium on Interactive 3D graphics
A highly flexible virtual reality system
Future Generation Computer Systems - Special double issue on virtual reality in industry and research
A real-time low-latency hardware light-field renderer
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Subjectivity and the relaxing of synchronization in networked virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
The AHI: an audio and haptic interface for contact interactions
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Consistency in replicated continuous interactive media
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
An end-to-end communication architecture for collaborative virtual environments
Computer Networks: The International Journal of Computer and Telecommunications Networking
DEVA3: architecture for a large-scale distributed virtual reality system
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
VRPN: a device-independent, network-transparent VR peripheral system
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
A Taxonomy for Networked Virtual Environments
IEEE MultiMedia
Characterization of End-to-End Delays in Head-Mounted Display Systems
Characterization of End-to-End Delays in Head-Mounted Display Systems
Sensitivity to haptic-audio asynchrony
Proceedings of the 5th international conference on Multimodal interfaces
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Architecture and Evaluation of Tele-Haptic Environments
DS-RT '04 Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Human Factors Issues in Virtual Environments: A Review of the Literature
Presence: Teleoperators and Virtual Environments
Computational Requirements and Synchronization Issues for Virtual Acoustic Displays
Presence: Teleoperators and Virtual Environments
Local-lag and timewarp: providing consistency for replicated continuous applications
IEEE Transactions on Multimedia
The effect of registration error on tracking distant augmented objects
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
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