Physical Objects as Bidirectional User Interface Elements
IEEE Computer Graphics and Applications
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Improved Topological Fiducial Tracking in the reacTIVision System
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Workshops - Volume 03
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Cooperative gestures: multi-user gestural interactions for co-located groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediating Group Dynamics through Tabletop Interface Design
IEEE Computer Graphics and Applications
reacTIVision: a computer-vision framework for table-based tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Robot Arena: An augmented reality platform for game development
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
IncreTable, a mixed reality tabletop game experience
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Touch and toys: new techniques for interaction with a remote group of robots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-touch interface for controlling multiple mobile robots
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Rendering physical effects in tabletop controls
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2011 ACM symposium on The role of design in UbiComp research & practice
RoboTable2: a novel programming environment using physical robots on a tabletop platform
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
HATs: interact using height-adjustable tangibles in tabletop interfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Integrating a robot in a tabletop reservoir engineering application
Proceedings of the 8th ACM/IEEE international conference on Human-robot interaction
RemoteBunnies: multi-agent phenomena mapping between physical environments
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Touchbugs: actuated tangibles on multi-touch tables
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible autonomous interfaces (TAIs): exploring autonomous behaviours in TUIs
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Hi-index | 0.01 |
Combining table top and tangible user interfaces is a relatively new research area. Many problems remain to be solved before users can benefit from tangible interactive table top systems. This paper presents our effort in this direction. RoboTable is an interactive table top system that enables users to naturally and intuitively manipulate robots. The goal of this research is to develop a software framework for human-robot interaction which combines table top, tangible objects, artificial intelligence and physics simulations and demonstrate the framework with game applications.