Iterative design of seamless collaboration media
Communications of the ACM
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exertion interfaces: sports over a distance for social bonding and fun
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Developing a media space for remote synchronous parent-child interaction
Proceedings of the 8th International Conference on Interaction Design and Children
Family communication: phone conversations with children
Proceedings of the 8th International Conference on Interaction Design and Children
Making love in the network closet: the benefits and work of family videochat
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Video playdate: toward free play across distance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Family story play: reading with young children (and elmo) over a distance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mediated parent-child contact in work-separated families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hello, is grandma there? let's read! StoryVisit: family video chat and connected e-books
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pop goes the cell phone: asynchronous messaging for preschoolers
Proceedings of the 10th International Conference on Interaction Design and Children
Pokaboo: a networked toy for distance communication and play
Proceedings of the 10th International Conference on Interaction Design and Children
Supporting pretend and narrative play over videochat
Proceedings of the 10th International Conference on Interaction Design and Children
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
People in books: using a FlashCam to become part of an interactive book for connected reading
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Brothers and sisters at play: exploring game play with siblings
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
IllumiShare: sharing any surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Family and design in the IDC and CHI communities
Proceedings of the 11th International Conference on Interaction Design and Children
"almost touching": parent-child remote communication using the sharetable system
Proceedings of the 2013 conference on Computer supported cooperative work
Proceedings of the 2013 conference on Computer supported cooperative work
Translating Roberto to Omar: computational literacy, stickerbooks, and cultural forms
Proceedings of the 12th International Conference on Interaction Design and Children
Proceedings of the 1st symposium on Spatial user interaction
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Long-distance families are increasingly staying connected with free video conferencing tools. However research has highlighted a need for shared activities for long-distance family communication. While video technology is reportedly superior to audio-only tools for children under age 7, the tools themselves are not designed to accommodate children's or families' needs. This paper introduces four design explorations of shared play activities over video conferencing that support family togetherness between children and remote adult family members. We build on research in CSCW and child development to create opportunities for silliness and open-ended play between adults and young children. Our goal is to scaffold interaction across distance and generations.