Real-time inverse kinematics techniques for anthropomorphic limbs
Graphical Models and Image Processing
ACM Computing Surveys (CSUR)
Searching Multimedia Databases by Content
Searching Multimedia Databases by Content
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Introduction to Algorithms
An evaluation of a cost metric for selecting transitions between motion segments
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Motion synthesis from annotations
ACM SIGGRAPH 2003 Papers
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
ACM SIGGRAPH 2004 Papers
Automated extraction and parameterization of motions in large data sets
ACM SIGGRAPH 2004 Papers
Personalised Real-Time Idle Motion Synthesis
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Efficient content-based retrieval of motion capture data
ACM SIGGRAPH 2005 Papers
Performance animation from low-dimensional control signals
ACM SIGGRAPH 2005 Papers
Motion templates for automatic classification and retrieval of motion capture data
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Fat graphs: constructing an interactive character with continuous controls
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Responsive characters from motion fragments
ACM SIGGRAPH 2007 papers
Constraint-based motion optimization using a statistical dynamic model
ACM SIGGRAPH 2007 papers
Construction and optimal search of interpolated motion graphs
ACM SIGGRAPH 2007 papers
Database techniques with motion capture
ACM SIGGRAPH 2007 courses
Indexing large human-motion databases
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Information Retrieval for Music and Motion
Information Retrieval for Music and Motion
Near-optimal hashing algorithms for approximate nearest neighbor in high dimensions
Communications of the ACM - 50th anniversary issue: 1958 - 2008
Synthesis and evaluation of linear motion transitions
ACM Transactions on Graphics (TOG)
Fast and Lazy Build of Acceleration Structures from Scene Hierarchies
RT '07 Proceedings of the 2007 IEEE Symposium on Interactive Ray Tracing
Evaluating distance metrics for animation blending
Proceedings of the 4th International Conference on Foundations of Digital Games
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Motion reconstruction using sparse accelerometer data
ACM Transactions on Graphics (TOG)
A real-time database architecture for motion capture data
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Motion retrieval based on kinetic features in large motion database
Proceedings of the 14th ACM international conference on Multimodal interaction
Retrieval and Visualization of Human Motion Data via Stick Figures
Computer Graphics Forum
Interactive steering of mesh animations
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Interactive steering of mesh animations
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Model based full body human motion reconstruction from video data
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Interactive partner control in close interactions for real-time applications
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Motion indexing of different emotional states using LMA components
SIGGRAPH Asia 2013 Technical Briefs
Reconstructing whole-body motions with wrist trajectories
Graphical Models
Sketching human character animations by composing sequences from large motion database
The Visual Computer: International Journal of Computer Graphics
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Fast searching of content in large motion databases is essential for efficient motion analysis and synthesis. In this work we demonstrate that identifying locally similar regions in human motion data can be practical even for huge databases, if medium-dimensional (15--90 dimensional) feature sets are used for kd-tree-based nearest-neighbor-searches. On the basis of kd-tree-based local neighborhood searches we devise a novel fast method for global similarity searches. We show that knn-searches can be used efficiently within the problems of (a) "numerical and logical similarity searches", (b) reconstruction of motions from sparse marker sets, and (c) building so called "fat graphs", tasks for which previously algorithms with preprocessing time quadratic in the size of the database and thus only applicable to small collections of motions had been presented. We test our techniques on the two largest freely available motion capture databases, the CMU and HDM05 motion databases comprising more than 750 min of motion capture data proving that our approach is not only theoretically applicable but also solves the problem of fast similarity searches in huge motion databases in practice.