Evaluating video as a technology for informal communication
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Portholes: supporting awareness in a distributed work group
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting distributed groups with a Montage of lightweight interactions
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Piazza: a desktop environment supporting impromptu and planned interactions
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Peepholes: low cost awareness of one's community
Conference Companion on Human Factors in Computing Systems
Social translucence: an approach to designing systems that support social processes
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Providing presence cues to telephone users
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
ConNexus to awarenex: extending awareness to mobile users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Support for multitasking and background awareness using interactive peripheral displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
When conventions collide: the tensions of instant messaging attributed
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing attentive cell phone using wearable eyecontact sensors
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Designing and deploying an information awareness interface
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
BlueSpace: personalizing workspace through awareness and adaptability
International Journal of Human-Computer Studies
Change Blind Information Display for Ubiquitous Computing Environments
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Mediator and medium: doors as interruption gateways and aesthetic displays
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Locales Framework: Understanding and Designing for Wicked Problems
Locales Framework: Understanding and Designing for Wicked Problems
Learning and reasoning about interruption
Proceedings of the 5th international conference on Multimodal interfaces
A toolkit for managing user attention in peripheral displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Controlling interruptions: awareness displays and social motivation for coordination
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
The AWARE architecture: supporting context-mediated social awareness in mobile cooperation
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Lilsys: Sensing Unavailability
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Presence versus availability: the design and evaluation of a context-aware communication client
International Journal of Human-Computer Studies
No task left behind?: examining the nature of fragmented work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study of preferences for sharing and privacy
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Predicting human interruptibility with sensors
ACM Transactions on Computer-Human Interaction (TOCHI)
Supporting social worlds with the community bar
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
A taxonomy of ambient information systems: four patterns of design
Proceedings of the working conference on Advanced visual interfaces
From PRIMI to PRIMIFaces: Technical Concepts for Selective Information Disclosure
EUROMICRO '06 Proceedings of the 32nd EUROMICRO Conference on Software Engineering and Advanced Applications
The cost of interrupted work: more speed and stress
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lost in translation: investigating the ambiguity of availability cues in an online media space
Behaviour & Information Technology
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The scope and importance of human interruption in human-computer interaction design
Human-Computer Interaction
Awareness Systems: Advances in Theory, Methodology and Design
Awareness Systems: Advances in Theory, Methodology and Design
Lightweight selective availability in instant messaging
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Field deployment of IMBuddy: a study of privacy control and feedback mechanisms for contextual IM
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Sharing availability information with InterruptMe
Proceedings of the 13th international conference on Ubiquitous computing
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Workplace collaboration often requires interruptions, which can happen at inopportune times. Designing a successful availability-sharing system requires finding the right balance to optimize the benefits and reduce costs for both the interrupter and interruptee. In this paper, we examine the design space of availability-sharing systems and identify six relevant design dimensions: abstraction, presentation, information delivery, symmetry, obtrusiveness and temporal gradient. We describe these dimensions in terms of the tensions between interrupters and interruptees revealed in previous studies of workplace collaboration and deployments of awareness systems. As a demonstration of the utility of our design space, we introduce InterruptMe, a novel availability-sharing system that represents a previously unexplored point in the design space and that balances the tensions between interrupters and interruptees. InterruptMe differs from previous systems in that it displays availability information only when needed by monitoring implicit inputs from the system's users, implements a traceable asymmetry structure, and introduces the notion of per-communications channel availability.